Half-Life: Source Level Creation: Difference between revisions
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This article focuses on single-player {{hls|4}} level design. | This article focuses on single-player {{hls|4}} level design. | ||
{{for|multiplayer {{hldms|4.1}} level design|[[Half-Life Deathmatch: Source Level Creation]]}} | {{for|multiplayer {{hldms|4.1}} level design|[[Half-Life Deathmatch: Source Level Creation]]}} | ||
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== See also == | == See also == | ||
{{ | {{Half-Life 2|4}} | ||
{{category end}} | {{category end}} | ||
[[Category: Half-Life: Source]][[Category: Level Design]] | [[Category: Half-Life: Source]][[Category: Level Design]] |
Latest revision as of 05:21, 22 August 2024
This article focuses on single-player Half-Life: Source level design.
For multiplayer
Half-Life Deathmatch: Source level design, see Half-Life Deathmatch: Source Level Creation.

For general mapping tutorials, see Category:Level Design.
See also: Category:Half-Life Level Design, as many level design concepts for the
Half-Life also apply here.

Getting StartedGeneral |
ReferencesExternal links
See also |