Skybox swapper: Difference between revisions
		
		
		
		
		
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Note:Due to engine differences between 
 and 
, this entity doesn't actually work in 
 Mapbase.
		
	
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{{  | {{LanguageBar}}  | ||
{{ent not in fgd}}  | {{ent not in fgd}}  | ||
{{  | {{CD|CSkyboxSwapper|link=/asw|file1=1}}  | ||
{{this is a|logical entity|since=Alien Swarm|name=skybox_swapper}} {{also|{{tf2branch}}{{mapbase}}{{gmod}}}}.  | |||
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.  | Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.  | ||
{{Note|Due to engine differences between {{srcsdk13sp}} and {{srcsdk13mp}}, this entity doesn't actually work in {{mapbase|4}}.}}  | |||
== Keyvalues ==  | == Keyvalues ==  | ||
{{KV Targetname}}  | {{KV Targetname}}  | ||
{{KV|Skybox Material Name|intn=SkyboxName|sky|The name of the skybox to change to.}}  | |||
== Inputs ==  | == Inputs ==  | ||
{{  | {{I|Trigger|Triggers the skybox change.}}  | ||
== FGD Code ==  | |||
==FGD Code==  | |||
<pre>  | <pre>  | ||
@PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger."    | @PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger."    | ||
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]  | ]  | ||
</pre>  | </pre>  | ||
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[[Category:Garry's Mod entities]]  | |||
[[Category:Garry's Mod logical entities]]  | |||
[[Category:Mapbase entities]]  | |||
[[Category:Mapbase logical entities]]  | |||
[[Category:Counter-Strike: Source entities]]  | |||
[[Category:Counter-Strike: Source logical entities]]  | |||
[[Category:Day of Defeat: Source entities]]  | |||
[[Category:Day of Defeat: Source logical entities]]  | |||
[[Category:Half-Life Deathmatch: Source entities]]  | |||
[[Category:Half-Life Deathmatch: Source logical entities]]  | |||
[[Category:Half-Life 2: Deathmatch entities]]  | |||
[[Category:Half-Life 2: Deathmatch logical entities]]  | |||
[[Category:Team Fortress 2 entities]]  | |||
[[Category:Team Fortress 2 logical entities]]  | |||
Latest revision as of 16:07, 22 May 2025
| CSkyboxSwapper | 
skybox_swapper  is a   logical entity  available in all 
 Source games since 
 Alien Swarm. (also in ![]()
![]()
).
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Skybox Material Name (SkyboxName) <sky name>
 - The name of the skybox to change to.
 
Inputs
- Trigger
 - Triggers the skybox change.
 
FGD Code
@PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger." 
[
	SkyboxName(string) : "Skybox Material Name" : ""
	input Trigger(void) : "Swap to this skybox."
]
Categories: 
- CServerOnlyEntity
 - Logical entities
 - Source base entities
 - Source base logical entities
 - Garry's Mod entities
 - Garry's Mod logical entities
 - Mapbase entities
 - Mapbase logical entities
 - Counter-Strike: Source entities
 - Counter-Strike: Source logical entities
 - Day of Defeat: Source entities
 - Day of Defeat: Source logical entities
 - Half-Life Deathmatch: Source entities
 - Half-Life Deathmatch: Source logical entities
 - Half-Life 2: Deathmatch entities
 - Half-Life 2: Deathmatch logical entities
 - Team Fortress 2 entities
 - Team Fortress 2 logical entities