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[[Image:Ocbigimage.jpg|center]]
{{Game Infobox
| title = Obsidian Conflict
| image = Software_Cover_-_Obsidian.png
| developer = Obsidian Conflict Team
| releasedates = 24 July 2006 (Mod),<br>TBD (Steam)
| genre = {{w|icon=0|First-person shooter|First-person shooter}}
| mode =  {{w|icon=0|Multiplayer video game|Multiplayer}}
| platform =  {{w|icon=0|Windows|Windows}}
| engine = {{src|4}}</br>{{src07|1}} (Mod)<br> {{src13mp|1|nt=1}} (Steam)
| appid = 17750
| modsupport = Yes, (Steam Workshop)
| sdk = [[Source SDK]]
| sysreq = <span></span>
*  {{w|icon=0|Windows Vista|Win Vista}} or later
* 1.7+  {{w|icon=0|Hertz|GHz}}, SSE2 capable {{w|icon=0|Central processing unit|CPU}}
* 512 {{w|icon=0|Megabyte|MB}} RAM or higher
* 8  {{w|icon=0|Gigabyte|GB}} disk space
| distribution = ModDB,<br> [[Steam]]
| links = [https://www.moddb.com/mods/obsidian-conflict ModDB Page],<br>{{Steam store|app/17750|'''Steam''' page}}
}}


{{ModStatus|status=released|engine=Source|download=http://obsidianconflict.net/?page=downloads}}
{{LanguageBar}}
==Overview==
{{Software status
'''Obsidian Conflict''' is a cooperative modification created for Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe. '''The mods' current version is 1.35 Released May 31 2010'''.
| appid = 17750
| type = game
| status = indev
| sys = true
| win = true
| linux = true
| deck = unknown
}}
{{toc-right}}


{{obsc|4}} is a cooperative modification created for {{hl2|4}}. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the {{hl2|1}} universe.
Obsidian Conflict is currently, only publicly available as a mod for {{src07}} via ModDB{{ref|1}}, however, the upcoming Steam re-release sees a port to {{src13mp|4}} and features a new UI, enhanced weapon models and more.


==Features==
==Features==
*'''Co-Op Campaign'''
** {{hl2|4}}
** {{hl2ep1|4}} *
** {{hl2ep2|4}} *
** {{hls|4}} *
<nowiki>*</nowiki> - ''Requires the game being mounted, done automatically if the desired game is installed.''


* Co-Op Campaign
*'''Gamemodes'''
{{HL1}} Half-Life: Source
{{HL2}} Half-Life 2
{{HL2}} Half-Life 2: Lost Coast
 
* Dynamic Content Mounting
{{HL2}} Half-Life 2: Episode One
{{HL2}} Half-Life 2: Episode Two
 
* Additional Game Content Mounting
{{CSS}} Counter-Strike: Source
{{DODS}} Day of Defeat: Source
 
* Several Counter-Strike Source maps setup with coop storylines
* Customizable Hud and Flashlight
* New NPCs
** Half-Life Source Npcs (Requires mount)
** Half-Life Episode 1 and 2 Npcs (Requires mount)
* Scoring System
* New Weapons
**Including Super Gravity Gun Support
**Custom Weapon Scripts
* Player Modules including Cloak and Shield
* Custom Player Models System
* Inventory system
* Series maps save your weapons and points over transitions
**Objects and npcs can transfer over level transitions and back again
**Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
* New Maps
* Advanced Customizability for Mappers
* Custom per map Sound Scripts, Configuration Files and Soundscapes
* Out of Hammer map modification via scripts
* Gamemodes Including
**Classic Coop
**Classic Coop
**Classic Coop Lives
**Classic Coop Lives
Line 47: Line 52:
**Player Vs Player
**Player Vs Player


== Official Maps ==
*'''Other'''
** Customizable Hud and Flashlight
** New NPCs
** Scoring System
** New Weapons
***Super Gravity Gun Support
***Custom Weapon Scripts
** Player Modules including Cloak and Shield
** Custom Player Models System
** Inventory system
** Series maps save your weapons and points over transitions
***Objects and npcs can transfer over level transitions and back again
***Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
** New Maps
** Advanced Customizability for Mappers
***Custom per map Sound Scripts, Configuration Files and Soundscapes
***Out of Hammer map modification via scripts


{| class="wikitable"
== Mountable Games ==
{{Todo|Fill in the note section for any information about how or why the game is mounted by OC.}}
{| class=standard-table
! Game !! Notes
|-
|{{hl2|4}}
|
|-
|{{hl2lc|4}}
|
|-
|{{hl2ep1|4}}
|
|-
|{{hl2ep2|4}}
|
|-
|{{hls|4}}
|
|-
|{{portal|4}}
|
|-
|{{ez|4}}
|
|-
|{{hldms|4}}
|
|-
|{{hl2dm|4}}
|
|-
|{{css|4}}
|
|-
|{{dods|4}}
|
|-
|-
| oc_antlion_attack [http://wiki.obsidianconflict.net/?title=Oc_antlion_attack]
|{{tf2|4}}
| oc_breakout [http://wiki.obsidianconflict.net/?title=Oc_breakout]
|
| oc_broken_escape series [http://wiki.obsidianconflict.net/?title=Oc_broken_escape]
| oc_bunker [http://wiki.obsidianconflict.net/?title=Oc_bunker]
| oc_cannon series [http://wiki.obsidianconflict.net/?title=Oc_cannon]
| oc_cardwar [http://wiki.obsidianconflict.net/?title=Oc_cardwar]
|-
|-
| oc_castledefense [http://wiki.obsidianconflict.net/?title=Oc_castledefense]
|{{synergy|4}}
| oc_courier [http://wiki.obsidianconflict.net/?title=Oc_courier]
|
| oc_danmaku [http://wiki.obsidianconflict.net/?title=Oc_danmaku]
| oc_docks [http://wiki.obsidianconflict.net/?title=Oc_docks]
| oc_evildead [http://wiki.obsidianconflict.net/?title=Oc_evildead]
| oc_fireteam series [http://wiki.obsidianconflict.net/?title=Oc_fireteam]
|-
|-
| oc_freezingpoint [http://wiki.obsidianconflict.net/?title=Oc_freezingpoint]
|{{NT|4}}
| oc_harvest [http://wiki.obsidianconflict.net/?title=Oc_harvest]
|
| oc_kake [http://wiki.obsidianconflict.net/?title=Oc_kake]
| oc_lobby [http://wiki.obsidianconflict.net/?title=Oc_lobby]
| oc_manor [http://wiki.obsidianconflict.net/?title=Oc_manor]
| oc_newgappi [http://wiki.obsidianconflict.net/?title=Oc_newgappi]
|-
|-
| oc_return_c17 series [http://wiki.obsidianconflict.net/?title=Oc_return_c17]
|{{heep1|4}}
| oc_seamus [http://wiki.obsidianconflict.net/?title=Oc_seamus]
|
| oc_sewers [http://wiki.obsidianconflict.net/?title=Oc_sewers]
| oc_stadium [http://wiki.obsidianconflict.net/?title=Oc_stadium]
| oc_starlight [http://wiki.obsidianconflict.net/?title=Oc_starlight]
| oc_starship_troopers [http://wiki.obsidianconflict.net/?title=Oc_starship_troopers]
|-
|-
| oc_stitches series [http://wiki.obsidianconflict.net/?title=Oc_stitches_series]
|{{nh2|4}}
| oc_umizuri [http://wiki.obsidianconflict.net/?title=Oc_umizuri]
|
| oc_waking_dead [http://wiki.obsidianconflict.net/?title=Oc_waking_dead]
| oc_wgh [http://wiki.obsidianconflict.net/?title=Oc_wgh]
| oc_wildfire series [http://wiki.obsidianconflict.net/?title=Oc_wildfire]
| oc_zelda series [http://wiki.obsidianconflict.net/?title=Oc_zelda]
|-
|-
| ocf_deadland [http://wiki.obsidianconflict.net/?title=Ocf_deadland]
| z_harrier2 [http://wiki.obsidianconflict.net/?title=Z_harrier2_f]
|}
|}


== Media ==
==Tools==
[[Image:Humangrunts1_wallpaper.jpg|thumb|256px|Obsidian Human Grunts Wallpaper 1]]
{{Warning|These tools were made for the {{src07|4}} version of Obsidian Conflict and are untested in the upcoming {{src13|4}} version, use at your own risk.}}
[[Image:Humangrunts2_wallpaper.jpg|thumb|256px|Obsidian Human Grunts Wallpaper 2]]
* [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
<gallery widths=150px>
* [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by {{src|4|nt=1}} games. Tool made by Zteer.
Image:Oc_antlion_attack.jpg|oc_antlion_attack
 
Image:Oc_breakout.jpg|oc_breakout
Image:Obsidian_conflict_broken_escape_2c.jpg|oc_broken_escape series
Image:Oc_bunker.jpg|oc_bunker
Image:Oc_cannon.jpg|oc_cannon series
Image:Oc_cardwar.jpg|oc_cardwar
Image:Oc_castledefense_1.jpg|oc_castledefense
Image:Oc_harvest.jpg|oc_harvest
Image:Oc_lobby.jpg|oc_lobby
Image:Oc_rtc_17.jpg|oc_return_c17 series
Image:Oc_starship_troopers.jpg|oc_starship_troopers
Image:Oc_wildfire.jpg|oc_wildfire series
</gallery>


== Reviews ==
== Reviews ==
* PC Zone Magazine (UK) 11/2006 [http://obsidianconflict.net/ocscreenshots/exposure/pczone.jpg]
* PC Zone Magazine (UK) 11/2006 [http://obsidianconflict.net/ocscreenshots/exposure/pczone.jpg]
* PC Action Magazine (German) 10/2006 [http://obsidianconflict.net/ocscreenshots/exposure/ocpcascanpo4.jpg]
* PC Action Magazine (German) 10/2006 [http://obsidianconflict.net/ocscreenshots/exposure/ocpcascanpo4.jpg]


==See Also==
==See also==
* [http://obsidianconflict.net Official Website]
* {{synergy|4}}
* [http://wiki.obsidianconflict.net Official Wiki]
* {{sc2|4}}
* [http://bugs.obsidianconflict.net Official Bug Tracker]
 
* [http://moddb.com/mods/obsidian-conflict Moddb]
== External links ==
* {{moddb|mods/obsidian-conflict}}
* [http://youtube.com/user/ObsidianConflictMod Official YouTube Channel]
* [http://youtube.com/user/ObsidianConflictMod Official YouTube Channel]
* [http://steamcommunity.com/groups/obsidianconflict Official Steam Group]
* [http://steamcommunity.com/groups/obsidianconflict Official Steam Group]
** [https://steamcommunity.com/?goto=/groups/obsidianconflict&qs=action=join&msg=Login+required+to+join+groups Login to join this group]
* [http://ocmapdb.wikidot.com/ Obsidian Conflict Map Database]
* [http://ocmapdb.wikidot.com/ Obsidian Conflict Map Database]


==Tools==
==References==
 
# [https://www.moddb.com/mods/obsidian-conflict/downloads/oc-135-unofficial-mountfix-full-installer Obsidian Conflict] ({{src07|4}}) download mirror via ModDB
* [http://z-server.game.coocan.jp/etc/oc_modify_generator001.zip oc modify generator001] Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
[[Category:Third Party Source Engine Games]]
* [http://z-server.game.coocan.jp/etc/bspconv001.zip bspconv001] Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer.
{{SourceBranchCategory|2007}}
 


[[Category:Multiplayer Mods]]
__NOTOC__

Latest revision as of 01:19, 21 August 2025

Obsidian Conflict
Software Cover - Obsidian.png
Developer(s)
Obsidian Conflict Team
Release date(s)
24 July 2006 (Mod),
TBD (Steam)
Mode(s)
Platform(s)
Engine
Steam AppID
Mod support
Yes, (Steam Workshop)
System requirements
Distribution
ModDB,
Steam
English (en)Translate (Translate)


Obsidian Conflict Obsidian Conflict is a cooperative modification created for Half-Life 2 Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe.

Obsidian Conflict is currently, only publicly available as a mod for Source 2007 via ModDB[1], however, the upcoming Steam re-release sees a port to Source 2013 Multiplayer Source 2013 Multiplayer and features a new UI, enhanced weapon models and more.

Features

* - Requires the game being mounted, done automatically if the desired game is installed.

  • Gamemodes
    • Classic Coop
    • Classic Coop Lives
    • Teamplay
    • Teamplay Lives
    • Player Vs Player
  • Other
    • Customizable Hud and Flashlight
    • New NPCs
    • Scoring System
    • New Weapons
      • Super Gravity Gun Support
      • Custom Weapon Scripts
    • Player Modules including Cloak and Shield
    • Custom Player Models System
    • Inventory system
    • Series maps save your weapons and points over transitions
      • Objects and npcs can transfer over level transitions and back again
      • Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
    • New Maps
    • Advanced Customizability for Mappers
      • Custom per map Sound Scripts, Configuration Files and Soundscapes
      • Out of Hammer map modification via scripts

Mountable Games

Todo: Fill in the note section for any information about how or why the game is mounted by OC.
Game Notes
Half-Life 2 Half-Life 2
Half-Life 2: Lost Coast Half-Life 2: Lost Coast
Half-Life 2: Episode One Half-Life 2: Episode One
Half-Life 2: Episode Two Half-Life 2: Episode Two
Half-Life: Source Half-Life: Source
Portal Portal
Entropy : Zero Entropy : Zero
Half-Life Deathmatch: Source Half-Life Deathmatch: Source
Half-Life 2: Deathmatch Half-Life 2: Deathmatch
Counter-Strike: Source Counter-Strike: Source
Day of Defeat: Source Day of Defeat: Source
Team Fortress 2 Team Fortress 2
Synergy Synergy
NEOTOKYO° NEOTOKYO°
Human Error Human Error
Nightmare House: The Original Mod Nightmare House: The Original Mod

Tools

Warning.pngWarning:These tools were made for the Source 2007 Source 2007 version of Obsidian Conflict and are untested in the upcoming Source 2013 Source 2013 version, use at your own risk.
  • oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
  • bspconv001 Reads the Lump information to be included in map file (extension bsp) used by Source Source Engine games. Tool made by Zteer.


Reviews

  • PC Zone Magazine (UK) 11/2006 [1]
  • PC Action Magazine (German) 10/2006 [2]

See also

External links

References

  1. Obsidian Conflict (Source 2007 Source 2007) download mirror via ModDB