Trigger hurt ghost: Difference between revisions
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Important:To kill infected ghosts, Damage Type 32 (DMG_FALL) must be chosen
Note:Any other info that applies to trigger_hurt also applies here
ThaiGrocer (talk | contribs) (Created page with '{{l4d2 point|trigger_hurt_ghost}} ==Entity Description== A trigger volume that damages entities (and ghosts) that touch it. {{sensor_brush}} Fo…') |
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{{ | {{LanguageBar}} | ||
{{CD|CTriggerHurtGhost}} | |||
{{This is a|brush entity|name=trigger_hurt_ghost|series=Left 4 Dead|sprite=Toolstrigger.gif}} It is a [[triggers|trigger]] volume that damages [[entity|entities]] that touch it. It behaves exactly as {{ent|trigger_hurt}} with primary purpose being ability to kill ghost infected. | |||
{{Important|To kill infected ghosts, Damage Type 32 (DMG_FALL) '''must''' be chosen}} | |||
{{Note|Any other info that applies to {{ent|trigger_hurt}} also applies here}} | |||
== | == See also == | ||
* {{ | * {{ent|trigger_hurt}} | ||
|} | |||
{{sensor_brush}} | |||
Latest revision as of 18:19, 30 April 2025


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CTriggerHurtGhost |

trigger_hurt_ghost
is a brush entity available in Left 4 Dead series. It is a trigger volume that damages entities that touch it. It behaves exactly as trigger_hurt with primary purpose being ability to kill ghost infected.

