cycler_flex
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Note:Can print warning "cycler_flex used on model %s without enough flexes.\n" if used model has less than 5 flex controllers [Clarify]
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
| CGenericFlexCycler |
cycler_flex is a model entity available in all
Source games. Entity exists only for animation testing purposes.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- World Model (model) <model path>[ Edit ]
- In-game 3D representation of the entity to display. This is the path to a MDL relative to the game's root directory. (128 character limit)