trigger_standoff
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This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
It has since been replaced by trigger_finale.
It has since been replaced by trigger_finale.
This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
trigger_standoff
is a point entity available in Left 4 Dead series. Intended use of this entity is unknown, but based on leftover keyvalues and I/O, this entity seems to be a mix of func_button_timed and trigger_finale entities's functionality.