Template:TextFile

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Usage

Default appearance

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source, and/or Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .{{{1}}} appended to the file name. Then open the file in the appropriate tool.


File name specified

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source, and/or Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .txt appended to the file name. Then open the file in the appropriate tool.


FGD file

This is a FGD (Forge Game Data) file used to define all of the entities of a game for a map editor (such as Hammer).
To add a FGD file to the map editor, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .fgd appended to the file name. Then open your map editor, in this case, Valve Hammer Editor, go to Tools > Options..., and add the FGD file on Game Data Files.
This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source, and/or Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .{{{1}}} appended to the file name. Then open the file in the appropriate tool.