Template:TextFile
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Modernize, and make more generic
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Default appearance
- This is a text file used internally by a Valve Software technology, such as GoldSrc, Source, and/or Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++, and save it with "save as type" being "all files" and.{{{1}}}
appended to the file name. Then open the file in the appropriate tool.
File name specified
- This is a text file used internally by a Valve Software technology, such as GoldSrc, Source, and/or Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++, and save it with "save as type" being "all files" and.txt
appended to the file name. Then open the file in the appropriate tool.
FGD file
- This is a FGD (Forge Game Data) file used to define all of the entities of a game for a map editor (such as Hammer).
To add a FGD file to the map editor, copy the following text into a text editor such as Notepad++, and save it with "save as type" being "all files" and.fgd
appended to the file name. Then open your map editor, in this case, Valve Hammer Editor, go to Tools > Options..., and add the FGD file on Game Data Files.
The above documentation is transcluded from Template:TextFile/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
- This is a text file used internally by a Valve Software technology, such as GoldSrc, Source, and/or Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++, and save it with "save as type" being "all files" and.{{{1}}}
appended to the file name. Then open the file in the appropriate tool.