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- :{{todo|除了{{tf2}}还有受到此问题困扰的游戏吗?}} {{KV BaseEntity:zh|css=1}}917 bytes (78 words) - 07:55, 11 July 2024
- {{this is a|brush entity|suf=:zh-cn|name=color_correction_volume}}一个{{L|color correction}}实体的调� {{警告|[应该对于大部分游戏其实可工作]除了求生之路此实体不会在多人游戏工作。{{todo|也许并不是这样,这个警告似乎已经很老了,你应该自己1 KB (85 words) - 06:22, 24 October 2024
- {{code class:zh|CEnvFade|EnvFade.cpp}} ...rcom|fadein|浮点型 整数型 整数型 整数型 0|时间 (秒), 红, 绿, 蓝, {{todo}}|使屏幕淡入黑 (或者指定颜色)。 {{todo|为什么需要最后一个数字?}}}}2 KB (140 words) - 07:55, 11 July 2024
- {{CD:zh-cn|CEnvWeaponfire}} ::{{todo|寻找是否有更改该实体角度的方法。}}2 KB (90 words) - 04:15, 22 August 2024
- <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, pleas {{this is a|point entity|suf=:zh-cn|name=env_fire|sprite=1}}3 KB (218 words) - 04:14, 22 August 2024
- {{todo|哈?哪个游戏?反正csgo可行!}} {{Fl Beam:zh}}4 KB (243 words) - 13:49, 3 September 2024
- {{todo|如果有谁完成了关于体积雾化的教程,请提供相关的链接 {{KV Source 2 Transform:zh-cn}}3 KB (136 words) - 07:06, 25 June 2025
- {{Todo|Make general articles (for example, [[Source 2/Docs/Level Design/Prefabs an {{td|radius=0 3px 0 0| {{zh}} }}4 KB (383 words) - 22:38, 8 February 2025
- <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, pleas |suf=:zh-cn4 KB (280 words) - 07:57, 11 July 2024
- ...限制高达 16384 个实体,分为两组,每组有 8192 个。在 {{portal2|4|suf=:zh-cn}},限制最高是 8192 个实体。{{todo|查看其他起源引擎游戏的限制。}}}} == {{source2|4|nt=0|suf=:zh-cn}} ==4 KB (173 words) - 04:14, 22 August 2024
- == {{L|Import Tool Documentation|导入工具文档}}{{zh}} == {{todo|{{deprecated}}你仍然可以通过转移一些文件来使用过时的 CPU2 KB (121 words) - 11:00, 12 July 2024
- {{KV|Sound Mask (SoundMask)|int|nofgd=1|{{todo|Hear X标签的某种替代形式?}}}} {{KV EnableDisable:zh}}3 KB (199 words) - 14:03, 21 April 2025
- {{todo|Add light values}} ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ====5 KB (437 words) - 16:34, 6 August 2024
- {{L|logic_director_query}}{{since:zh-cn|{{l4d2}}}}可以输出导演的愤怒等级,让关卡设计师可以� {{KV Targetname:zh-cn|}}6 KB (306 words) - 07:32, 12 July 2024
- ...with {{L|modification}} not sure where this page is supposed to be. Is it /zh-tw or deleted ? }}2 KB (84 words) - 08:07, 11 July 2024
- {{Todo|似乎至少其中一些适用于 {{l4d}},但可能并非全部。若您� 普通感染者最大跳跃高度 = 180 单位 (仅当导航网格连接两个区域时才适用于普通感染者。特殊感染者需要[[Zh/L4D Level Design/Versus Maps#让感染者梯子可见|特定于感染者的2 KB (58 words) - 03:25, 26 August 2024
- {{todo|Add light values}} ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ====5 KB (471 words) - 16:35, 6 August 2024
- ...ipts''(不启用 {{L|SmartEdit}} 的情况下是<code>vscripts</code>键值){{L|Keyvalue|键值}}{{zh-cn}}来分配'''实体脚本'''。该脚本在实体生成时执行,并� ...多个脚本,可以将其他脚本加载到实体中,这与<code>RunScriptFile</code>输入不同,因为它只是加载到根脚本范围{{confirm:zh-cn}}。定义其他脚本时,请确保所有脚本名称都用空格分�7 KB (381 words) - 07:19, 20 May 2025
- {{Abstract Mapping:zh-cn}} {{TODO|Add movie explosion documentation here...the one from the last map}}1 KB (97 words) - 08:30, 24 June 2025
- {{todo|Add light values}} ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ====5 KB (659 words) - 16:35, 6 August 2024