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- [[File:Fragmotion-screen.jpg|right|thumb|250px|The CS 1.6 VIP model open in fragMOTION 0.6.]] ...animations loaded at once and has about the same limitations and features. The HL2's799 bytes (113 words) - 21:37, 27 May 2024
- ...pment. If you find any thing wrong or have suggestion, contact [[User:Wolf|Wolf]].}} ...r code functions and values, witch makes it a lot easier to read and write the file.1 KB (165 words) - 00:20, 7 January 2024
- ...opment. If you find anything wrong or have suggestion, contact [[User:Wolf|Wolf]].}} ...tools because of its simplicity, and after writing 50+ qc's I got used to the whole qc format, so I don't really need a tool to make a qc for me.3 KB (508 words) - 03:58, 1 April 2024
- |title = Vampire: The Masquerade - Bloodlines |series = Vampire: The Masquerade8 KB (1,247 words) - 16:33, 23 August 2025
- ...s chose from over 31 modern weapons ranging from the Colt M1911 and Uzi to the M60 machinegun and M79 grenade launcher. Equipment is selected through Fire ...off any Half-Life 1 levels are being done without such permission, even if the authors are unable to be contacted.9 KB (1,404 words) - 13:48, 20 June 2024
- <span style="color:white; font-weight: bold;">{{For|about=the 1998 game|the documentation on GoldSrc and Half-Life SDK|[[Half-Life SDK]]|}}</span> ...e.jpg|thumb|''"They're waiting for you [[Dr. Gordon Freeman|Gordon]]... in the [[Anti-Mass Spectrometer|test chamberrr....]]"'']]10 KB (1,438 words) - 00:43, 3 May 2025
- The original release of '''Half-Life''' included 8 multiplayer maps: ...N}} and {{w|icon=0|PC Gamer|PC Gamer Online}}) throughout 1998-1999, added the following:9 KB (934 words) - 22:11, 12 September 2024
- * ''The Hill'' ({{code|thehill.bsp}}) 2001 年 2 月{{w|icon=0|半衰期星球}}制图大赛冠军 Michael "Wolf" Schulz 的作品:8 KB (694 words) - 12:30, 28 October 2024
- ...] for use in {{tf2}}Team Fortress 2. An easy way of testing them is to use the ''playsoundscape'' console command, which includes limited searching for so ...[[env_soundscape]] entity's properties. If these locations are not given, the sounds will not be heard.46 KB (5,474 words) - 05:48, 7 January 2024
- The mod currently has two game modes; Survival and Objective. ...r the lone-wolf player, as it will require a strong co-operative effort if the players ever hope for any chance of survival. Survival rounds may last from15 KB (2,319 words) - 21:08, 14 March 2025
- * ''The Hill'' ({{code|thehill.bsp}}) ''Rapidcore'' ({{code|rapidcore.bsp}}) por Michael "Wolf" Schulz10 KB (1,417 words) - 18:28, 3 August 2025
- ...Known Issues]] and [[Source SDK Bugs/Hammer bugs]]. Check those pages for the latest copies. ...mer crashes trying to load a map. Finishes getting chunks, then crashes as the map begins to display. Unknown cause. Any help will be nice. [[User:Dr.Scr80 KB (13,465 words) - 00:16, 7 January 2024
- // (AKA the VALVE-ERC/VERC) at http://collective.valve-erc.com/ // Version 0.7.9.4 - 0.7.9.9 by Anders Jenbo aka Wolf aka NoBody (fuck@os.dk)99 KB (11,821 words) - 05:24, 11 September 2024
- ...cheat -- units in FoW can't be queried, commands can't be issued to units the script doesn't control, etc. ...ng C++ bot code still exists, and scripts can decide how much or little of the underlying bot structure to use.67 KB (9,324 words) - 10:08, 1 June 2023
- ...preferably in a manner in which it shows up in a search. As this is done, the information can then be deleted from this page.}} ...any comments or queries about an answered question, please move it back to the Help Desk and comment there.}}209 KB (34,960 words) - 03:00, 7 January 2024
- // specify that the target should be turned on or off, respectively. // to target "+mylight" instead, then it will only turn the light on, never175 KB (21,667 words) - 19:11, 10 June 2025
- From: <code>\common\Vampire The Masquerade - Bloodlines\Patch_Extras\Developer Tools\Bloodlines SDK\SDKBina equip0(itemclass) : "Equipment #1" : : "This is the name of item that will be placed into container."324 KB (37,123 words) - 10:19, 21 January 2024