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  • ...entity|name=trigger_teleport_relative|since=Source 2013 Multiplayer|engine=Source}} {{also|{{Black Mesa}}{{Mapbase}}{{Garry's Mod}}{{strata}}}} ...here levels or entities suddenly appear intersecting with them. Teleported entities have their velocity set to zero and their angles untouched.
    2 KB (211 words) - 09:33, 9 May 2025
  • {{this is a|brush entity|name=trigger_apply_impulse|game=Source 2013 Multiplayer|game1=Black Mesa|game2=Mapbase}} This entity will apply velocity to all entities touching it when the input is fired.
    826 bytes (111 words) - 06:57, 27 May 2025
  • ...rce SDK Base 2013, and how to setting up & compiling SDK|[[Source SDK Base 2013]]|}} </span> | title = Source 2013 engine branch
    22 KB (3,198 words) - 23:52, 31 August 2025
  • {{Source topicon}} | website = [https://web.archive.org/web/20110724220714/http://source.valvesoftware.com/ 官方网站](存档)
    21 KB (1,194 words) - 11:45, 15 February 2025
  • Source Engine Co-Operative Base Modification (SecobMod) is a modification containi ...ification available, The current one for Source SDK 2013 the older one for Source Engine 2007/2009 which can be found
    25 KB (3,856 words) - 08:50, 21 January 2024
  • ...an edited version of [[VBSP]] that outputs a [[model]] instead of a [[BSP (Source)|BSP]] file. ...for the {{src13|4.1|nt=0}} is available [https://github.com/tuxxi/propper-2013/releases/ here.] (As a third-party fork)
    22 KB (3,611 words) - 00:14, 30 November 2024
  • ...ks = [https://github.com/ValveSoftware/halflife/ GitHub page]<br>(SDK v2.5 source code & bug reports)<br>[https://github.com/ValveSoftware/halflife/tree/stea |license = [[WP:Proprietary software|Proprietary]] (source code available for non-commercial purposes)
    20 KB (2,974 words) - 16:36, 31 July 2025
  • {{Source topicon}} | title = Source
    29 KB (4,129 words) - 10:05, 27 August 2025
  • {{Source topicon}} {{subpage|[[Source SDK Release Notes]]}}
    38 KB (5,822 words) - 21:57, 12 August 2025
  • ...For|about=pogon igre|dokumentaciju o Sourceu i njegovom SDK-u|{{L|SDK Docs|Source SDK Dokumentacija}}|}}</span> |title = Source
    22 KB (3,199 words) - 07:22, 20 May 2025
  • {{subpage|[[Source SDK Release Notes]]}} ...ity.com/games/SourceSDK/announcements/detail/225502475072008335 Source SDK 2013] ==
    33 KB (5,060 words) - 23:43, 22 March 2025
  • {{Tabs|VRAD|source=1|source2=1|main=source}} {{vrad|4}} is the [[command-line]] tool for {{source|4|}} that takes a compiled BSP map and embeds lighting data into it. VRAD's
    26 KB (3,735 words) - 16:54, 30 August 2025
  • ...s specific to multiplayer counterpart of HL:S, see [[Half-Life Deathmatch: Source Bugs]]. ...eport new {{hls|4}} bugs, see {{github|ValveSoftware/Source-1-Games/issues|Source Engine GitHub Issues page.}}}}
    20 KB (3,399 words) - 03:31, 29 July 2025
  • ...d;">{{For|about=o motor do jogo|a documentação do source e seu SDK|{{L|SDK|Source SDK Documentation}}|}}</span> |title = Source
    25 KB (3,743 words) - 18:54, 14 June 2025
  • {{Csgo topicon}}{{source topicon}} |mode = [[WP:Multiplayer video game|Multiplayer]]
    17 KB (2,566 words) - 12:04, 12 June 2025
  • {{Source topicon}}{{subpage|[[BSP]]}} .../web/20050426034532/http://www.geocities.com/cofrdrbob/bspformat.html "The Source Engine BSP File Format" from October 2005], retrieved from Geocities before
    85 KB (12,816 words) - 13:30, 2 September 2025
  • {{LanguageBar|title = Bita Spaco Partigo (Source 1)}} {{Source topicon}}{{subpage|[[BSP]]}}
    79 KB (12,045 words) - 17:20, 1 March 2025
  • ...are in [[No More Room in Hell]] but not part of a default Source SDK 2013 Multiplayer mod. For the normal commands that should mostly still apply see the [[Conso | Show entities that are removed on round respawn.
    37 KB (6,119 words) - 03:46, 27 February 2024
  • From: <code>\common\Source SDK Base 2013 Multiplayer\bin\base.fgd</code> ...(X Y Z)" : : "The position of this entity's center in the world. Rotating entities typically rotate around their origin."
    327 KB (44,644 words) - 17:09, 17 June 2024
  • {{seealso|[[List of Entities]]}} From: <code>\common\Source SDK Base 2013 Singleplayer\bin\base.fgd</code>
    326 KB (44,443 words) - 16:22, 19 April 2024
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