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- {{LanguageBar|title=Portal 2 - Authoring Tools}} ...as well. Newer information for Portal 2 may be found at [[:Category:Portal 2 Level Design]].2 KB (255 words) - 09:12, 7 May 2025
- The VMF export plugin allows you to export SketchUp models to {{hammer|2}}. ...more advanced features. The Hammertime plugin should work with either, and with any of the SketchUp releases between 5-7.4 KB (597 words) - 11:22, 11 April 2025
- ...ngine. Hammer is used to create game levels for games such as Half-Life 2, Portal, Counter-Strike, and Left 4 Dead. ...tity]]" which can be a light or other prop. If you've named your materials with the game's naming convention, the specified game materials will be assigned15 KB (2,597 words) - 14:57, 18 April 2025
- {{Split|Split Black Mesa and Valve games to separate pages}} [[File:prop_ragdoll.jpg|thumb|prop_ragdoll can interact with dynamic objects, unlike death ragdolls.]]7 KB (1,072 words) - 13:28, 12 October 2025
- <font color="#666666">With regular system crashes and over-driven equipment, a disaster must have been * 6 chapters with over 30 new maps.12 KB (2,047 words) - 23:18, 6 January 2024
- ...part of prefabs) very well. When making a prefab out of the big button in Portal's testchamber 5, the 4 edge overlays became unrotated (and one was reported ...not really acceptable when I'm trying to produce a set of community-usable Portal prefabs that are implemented as cleanly as possible and "Just Work" (unlike40 KB (6,764 words) - 07:47, 8 January 2024
- ...{{github|ValveSoftware/Source-1-Games|Problemas no Github}} (Reportagem de bugs de todos os jogos source, exceto CS:GO)<br>{{github|ValveSoftware/source-sd * Suporta modelos 2.0 e 3.0 do {{L|Shader}}.25 KB (3,743 words) - 17:54, 14 June 2025
- ==Suggestions for dealing with the questions on this page== * Add an answer to existing pages on the VDC.109 KB (18,880 words) - 23:14, 6 January 2024
- [[Category:Protected pages]] ...ific''' and clear as possible (eg: which tool / game / mod you're working with and what it is you aim to accomplish).107 KB (18,339 words) - 14:05, 28 June 2011
- {{TODO|The contents of this page should be integrated with other articles, the [[:Category:Level Design FAQ|FAQ]], etc, preferably in ===Could datacache.dll crashes be linked with missing resources?===209 KB (34,960 words) - 02:00, 7 January 2024
- *Descriptions with '''**''' denote community modified descriptions and my not be entirely accu 2:700 KB (99,997 words) - 08:44, 28 July 2025
- {{cmdlist|Team Fortress 2}} ...px;height:25px"|<nowiki></nowiki>||style="color:#b9b7e0"|nonccmd||colspan="2" style="background:#353549"|unofficial description681 KB (92,317 words) - 10:30, 12 July 2024