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- 32 bytes (4 words) - 04:33, 2 August 2023
- 35 bytes (5 words) - 06:19, 29 June 2025
- <noinclude>[[Category:Console commands|I]][[Category:Lists]][[Category:Lists of console commands and variables]]</no674 bytes (84 words) - 04:45, 28 April 2024
- 3 KB (460 words) - 22:55, 21 January 2024
- #REDIRECT [[Template:Archived Page History/Template:I BaseTrain]]65 bytes (8 words) - 14:24, 18 August 2024
- 26 bytes (3 words) - 19:49, 9 June 2025
- 41 bytes (4 words) - 09:41, 6 March 2010
- 53 bytes (7 words) - 21:52, 27 July 2013
- 24 bytes (2 words) - 09:35, 6 March 2010
- 42 bytes (4 words) - 14:47, 21 January 2024
- 34 bytes (4 words) - 14:54, 21 January 2024
- 51 bytes (7 words) - 12:44, 5 November 2011
Page text matches
- {{I|EnableMiniGun}} {{I|DisableMiniGun}}922 bytes (117 words) - 05:18, 19 May 2025
- {{I|TurnOnDisplay|开启粒子模拟基准显示。}} {{I|TurnOffDisplay|关闭。}}502 bytes (41 words) - 14:03, 21 April 2025
- {{I|FinaleEscapeFinished|让幸存者得到此战役的胜利,并播放音乐� {{I|FinaleEscapeForceSurvivorPositions|把生还者传送到 {{L|info_survivor_2 KB (112 words) - 14:08, 21 April 2025
- {{I|Start|{{TODO}}}} {{I|Pause|{{TODO}}}}1 KB (146 words) - 04:45, 29 April 2025
- {{I|SetActive}} {{I|SetInactive}}808 bytes (108 words) - 13:42, 25 September 2024
- {{I|Deactivate|关闭弹开功能}} {{I|Activate|开启弹开功能}}1 KB (60 words) - 06:37, 1 July 2025
- ==== I/O队列 ====716 bytes (29 words) - 00:19, 27 June 2025
- {{I Targetname}} {{I EnableDisable}}369 bytes (46 words) - 17:55, 18 July 2025
- {{I|SetTarget|设置新的发射目标|param=string}} {{I|ShootFutbol|向目标发射炸弹}}722 bytes (53 words) - 01:18, 30 June 2025
- {{I|{{L|AddOutput}}|为实体添加新的键值/输出。某些键值需要额� {{I|{{L|Kill}}|从场景中移除该实体及其所有子实体。}}4 KB (222 words) - 22:19, 28 June 2025
- {{I|Strip|移除玩家的武器}} {{I|StripWeaponsAndSuit|移除玩家的武器和装备}}1 KB (65 words) - 11:28, 21 April 2025
- {{I|color|设置阴影颜色。|param=color255}} {{I|direction|设置阴影方向。|param=vector}}1 KB (86 words) - 14:07, 21 April 2025
- {{I|SetValue|设置布尔值但不触发测试|param=bool}} {{I|SetValueTest|设置布尔值并立即测试|param=bool}}1 KB (65 words) - 23:33, 26 June 2025
- {{I TFTeam}} {{I EnableDisable}}391 bytes (51 words) - 07:39, 4 June 2025
- {{I DamageFilter}} {{I|RequestPlayerHealth|请求代理返回当前玩家生命值。将触发Play5 KB (248 words) - 03:46, 29 June 2025
- {{I|IdleRespond|nofgd=1}} {{I|EnableSpeakWhileScripting|Allow this NPC to speak responses while in a scri862 bytes (117 words) - 01:22, 29 May 2025
- {{I|count_time|Set count time value.}} {{I|Kill|Removes this entity from the world.}}1 KB (162 words) - 15:57, 2 May 2025
- {{I|RefireTime|设置新的固定触发间隔|param=float}} {{I|ResetTimer|重置计时器(将在设定的间隔时间后触发)}}2 KB (133 words) - 23:17, 26 June 2025
- {{I|SpeakConcept|param=string|Speak the desired concept. Optional string can be {{I|InterruptSpeech|If the player is speaking, wait for the next interrupt poin820 bytes (122 words) - 11:15, 26 September 2024
- {{I|FinaleEscapeFinished|Give the survivors a victory.}} {{I|FinaleEscapeForceSurvivorPositions|Make the survivors stand still on the es2 KB (222 words) - 07:51, 4 June 2025