User contributions for Shadowysn
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10 December 2024
- 08:1708:17, 10 December 2024 diff hist −14 m String Table Dictionary →Making sure string table is created
- 08:1408:14, 10 December 2024 diff hist +789 String Table Dictionary More info
29 February 2024
- 06:4306:43, 29 February 2024 diff hist −110 Left 4 Dead 2/Scripting/Script Functions →Methods: __KeyValueFromFloat doesn't exist in current L4D2 VScript and errors when used, not changing the keyvalue in the process. Was told it used to exist before but haven't received further clarification.
20 February 2024
- 09:1909:19, 20 February 2024 diff hist +110 Game text Added external Alliedmodders link to L4D2 bug section
9 August 2023
- 03:0203:02, 9 August 2023 diff hist +38 m Cs team manager what happened to the title
1 March 2023
- 20:2020:20, 1 March 2023 diff hist +5 m Left 4 Dead 2/Scripting/Script Functions →Methods: fix SetPropIntArray typo
12 January 2023
- 21:5121:51, 12 January 2023 diff hist +31 Left 4 Dead 2/Scripting/Script Functions →Methods: Removed SetContextNum warning, added bug label on GetContext returning null on numbers applying to all context in general.
9 December 2022
- 21:1221:12, 9 December 2022 diff hist +725 Team Fortress 2/Scripting/Script Functions →Methods: a few more description and signature updates
- 03:5903:59, 9 December 2022 diff hist +17 m Team Fortress 2/Scripting/Script Functions →Methods: AddSolidFlags whoopsies fix
- 03:5303:53, 9 December 2022 diff hist +2,080 Team Fortress 2/Scripting/Script Functions →Methods: Updated KeyvalueFrom, Add(various)Flags, and ApplyImpulse descriptions and signatures.
17 November 2022
- 07:1707:17, 17 November 2022 diff hist −513 Valve Developer Community:Sandbox oh it automatically adds it to the entities page WHOOPS Tag: Replaced
- 07:0707:07, 17 November 2022 diff hist +513 Valve Developer Community:Sandbox inofatble
- 06:4906:49, 17 November 2022 diff hist +27 Logic case Transferred infotable from logic_auto
13 November 2022
- 09:1709:17, 13 November 2022 diff hist −72 Team Fortress 2/Scripting/Script Functions →Methods: fricking whoops, reverted GetScriptId description
- 09:1509:15, 13 November 2022 diff hist +339 Team Fortress 2/Scripting/Script Functions →Methods: Ported L4D2 function descs for GetBaseVelocity and GetScriptId as testing revealed the functions worked the same in TF2
7 November 2022
- 22:1222:12, 7 November 2022 diff hist +17 Env global Transferred infotable from logic_auto
- 22:0822:08, 7 November 2022 diff hist +10 Logic branch Transferred infotable from logic_auto
- 22:0622:06, 7 November 2022 diff hist +38 Logic timer Transferred infotable from logic_auto
- 21:5521:55, 7 November 2022 diff hist −25 Point script template No edit summary
- 06:5406:54, 7 November 2022 diff hist +5 m Team Fortress 2/Scripting/Script Functions Fixed two more formatting errors
- 06:5206:52, 7 November 2022 diff hist +2 m Team Fortress 2/Scripting/Script Functions →CEnvEntityMaker: Fixed formatting error
20 October 2022
- 01:1101:11, 20 October 2022 diff hist +149 m Player →Outputs: Altered Kill warning
- 00:1300:13, 20 October 2022 diff hist +212 m Player →Inputs: Added ReleaseFromSurvivorPosition (L4D2)
16 October 2022
- 00:5300:53, 16 October 2022 diff hist +90 m Logic relay Transferred infotable from logic_auto
2 October 2022
- 02:5902:59, 2 October 2022 diff hist +51 m Left 4 Dead 2/Scripting/Script Functions →Response Rules: Added rr_ProcessRules link
- 02:5702:57, 2 October 2022 diff hist +2,618 N Left 4 Dead 2/Scripting/Script Functions/rr ProcessRules Created page with " == Function Description == ''' void rr_ProcessRules(handle ''rulesArray'') ''' Processes the ''rulesArray'' table/array to a concept that is then added to the Response Sy..."
1 October 2022
- 03:5103:51, 1 October 2022 diff hist +2,124 Left 4 Dead 2/Scripting/Script Functions →Global Functions: Added Response Rules section for g_rr
29 April 2022
- 03:2503:25, 29 April 2022 diff hist +107 m Trigger weapon dissolve bug: The game will crash if a weapon targeted for dissolving by this entity is removed by other means.
- 03:1203:12, 29 April 2022 diff hist +394 Trigger weapon dissolve It works as intended in Half-Life 2 and Episode One, but only on dropped weapons from trigger_weapon_strip.
29 May 2021
- 00:0400:04, 29 May 2021 diff hist −11 m Left 4 Dead 2/Scripting/Script Functions prop_breakable??? bruh
4 May 2021
- 23:1823:18, 4 May 2021 diff hist −65 Item assaultsuit Assaultsuit spawned and tested in CS:S; it's both body armor and helmet.