User contributions
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- 10:03, 5 November 2020 (diff | hist) . . (+59) . . User:Chipsnapper2/HL2 Xbox Research (current)
- 16:43, 10 June 2020 (diff | hist) . . (+1,189) . . User:Chipsnapper2/HL2 Xbox Research/Texture Research (current)
- 18:32, 9 June 2020 (diff | hist) . . (+99) . . User:Chipsnapper2/HL2 Xbox Research
- 18:31, 9 June 2020 (diff | hist) . . (+1) . . User:Chipsnapper2/HL2 Xbox Research/Texture Research
- 18:31, 9 June 2020 (diff | hist) . . (+188) . . N User:Chipsnapper2/HL2 Xbox Research/Texture Research (Created page with "HL2 Xbox doesn't use VTF files for materials - instead it uses the XTF file format. VTFEdit cannot open these files. All VMTs are identical to those found in Source 2004 b...")
- 18:30, 9 June 2020 (diff | hist) . . (+75) . . User:Chipsnapper2/HL2 Xbox Research (→Still researching)
- 18:08, 8 June 2020 (diff | hist) . . (-8) . . User:Chipsnapper2/HL2 Xbox Research/BSP Analysis (current)
- 17:30, 8 June 2020 (diff | hist) . . (+63) . . User:Chipsnapper2/HL2 Xbox Research/BSP Analysis
- 17:28, 8 June 2020 (diff | hist) . . (+39) . . N File:BSPinfo xbox.png (User:Chipsnapper2/HL2_Xbox_Research) (current)
- 17:28, 8 June 2020 (diff | hist) . . (+39) . . N File:BSPinfo PC.png (User:Chipsnapper2/HL2_Xbox_Research) (current)
- 15:44, 8 June 2020 (diff | hist) . . (+43) . . User:Chipsnapper2/HL2 Xbox Research/BSP Analysis
- 21:51, 7 June 2020 (diff | hist) . . (+67) . . User:Chipsnapper2/HL2 Xbox Research
- 21:50, 7 June 2020 (diff | hist) . . (+315) . . N User:Chipsnapper2/HL2 Xbox Research/BSP Analysis (Created page with "Xbox BSPs have data in Lumps 51 and 52, yet they have no data in Lump 8. The opposite occurs on PC, where all lighting data is in Lump 8. As a result, Xbox BSPs appear fullbr...")
- 21:35, 7 June 2020 (diff | hist) . . (+132) . . User:Chipsnapper2/HL2 Xbox Research
- 18:26, 7 June 2020 (diff | hist) . . (+110) . . User:Chipsnapper2/HL2 Xbox Research
- 18:26, 7 June 2020 (diff | hist) . . (+559) . . N User:Chipsnapper2/HL2 Xbox Research/Running Custom Maps (Emulation) (Created page with "right This article will assume use of a REDUMP verified copy of Half-Life 2 and Cxbx-Reloaded emulator. # Start the game in the emulator and lo...") (current)
- 18:24, 7 June 2020 (diff | hist) . . (0) . . N File:HL2X-gm construct.jpg (current)
- 18:16, 7 June 2020 (diff | hist) . . (+22) . . Source BSP File Format (→Versions)
- 18:16, 7 June 2020 (diff | hist) . . (+56) . . Source BSP File Format (→Versions)
- 08:58, 7 June 2020 (diff | hist) . . (+57) . . User:Chipsnapper2/HL2 Xbox Research/Original Experiments (→What we know) (current)
- 08:57, 7 June 2020 (diff | hist) . . (-52) . . User:Chipsnapper2/HL2 Xbox Research/Original Experiments (→What we don't know)
- 08:57, 7 June 2020 (diff | hist) . . (+402) . . User:Chipsnapper2/HL2 Xbox Research
- 08:54, 7 June 2020 (diff | hist) . . (0) . . m User:Chipsnapper2/HL2 Xbox Research/Original Experiments (Chipsnapper2 moved page User:Chipsnapper2/HL2 Xbox Research to User:Chipsnapper2/HL2 Xbox Research/Original Experiments)
- 08:54, 7 June 2020 (diff | hist) . . (+70) . . N User:Chipsnapper2/HL2 Xbox Research (Chipsnapper2 moved page User:Chipsnapper2/HL2 Xbox Research to User:Chipsnapper2/HL2 Xbox Research/Original Experiments)
- 23:21, 6 June 2020 (diff | hist) . . (-2) . . User:Chipsnapper2/HL2 Xbox Research/Original Experiments (→06/06/2020)
- 23:21, 6 June 2020 (diff | hist) . . (0) . . User:Chipsnapper2/HL2 Xbox Research/Original Experiments (→06/07/2020)
- 23:20, 6 June 2020 (diff | hist) . . (+175) . . User:Chipsnapper2/HL2 Xbox Research/Original Experiments
- 18:40, 6 June 2020 (diff | hist) . . (0) . . m User talk:AndrewNeo/The HL2 Xbox Project (→2020 Update) (current)
- 18:36, 6 June 2020 (diff | hist) . . (+9) . . m User:Chipsnapper2/HL2 Xbox Research/Original Experiments
- 15:22, 6 June 2020 (diff | hist) . . (+410) . . User talk:AndrewNeo/The HL2 Xbox Project
- 14:59, 6 June 2020 (diff | hist) . . (+108) . . The Orange Box (Xbox 360) (current)
- 14:59, 6 June 2020 (diff | hist) . . (+21) . . Half-Life 2 (Xbox)
- 14:57, 6 June 2020 (diff | hist) . . (+8) . . Half-Life: Decay (current)
- 14:57, 6 June 2020 (diff | hist) . . (+76) . . Half-Life (PS2) (current)
- 14:55, 6 June 2020 (diff | hist) . . (+29) . . N Half-Life (PlayStation 2) (Redirected page to Half-Life (PS2)) (current)
- 14:55, 6 June 2020 (diff | hist) . . (-109) . . Half-Life: Decay
- 14:41, 6 June 2020 (diff | hist) . . (0) . . m Portal: Still Alive (current)
- 13:49, 6 June 2020 (diff | hist) . . (+98) . . Portal: Still Alive
- 13:49, 6 June 2020 (diff | hist) . . (+1) . . The Orange Box (Xbox 360)
- 13:49, 6 June 2020 (diff | hist) . . (+97) . . The Orange Box (Xbox 360)
- 13:47, 6 June 2020 (diff | hist) . . (+615) . . N The Orange Box (Xbox 360) (Created page with "300px|right {{HL2}} {{360}} The Xbox 360 port of '''The Orange Box''' was released at the same time as the PC version, but has not received any of the e...")
- 13:43, 6 June 2020 (diff | hist) . . (0) . . N File:OB360.jpg (current)
- 13:39, 6 June 2020 (diff | hist) . . (+414) . . N Portal: Still Alive (Created page with "300px|right {{portal}} {{360}} '''Portal: Still Alive''' is a 2008 Xbox Live Arcade release of Portal. It is very similar to The Orange Box (Xbox...")
- 13:36, 6 June 2020 (diff | hist) . . (+27) . . N File:Stillalive.png (Portal: Still Alive art) (current)
- 13:33, 6 June 2020 (diff | hist) . . (+8) . . Orange Box (→2007) (current)
- 13:31, 6 June 2020 (diff | hist) . . (+105) . . N Template:360 (Created page with "16px|alt=<Xbox 360><noinclude>{{PAGENAME}}</noinclude>") (current)
- 13:30, 6 June 2020 (diff | hist) . . (+13) . . N File:360icon.png (Xbox 360 icon) (current)
- 13:26, 6 June 2020 (diff | hist) . . (-1) . . m Half-Life: Blue Shift (→History) (current)
- 13:26, 6 June 2020 (diff | hist) . . (-203) . . Half-Life: Blue Shift (→History)
- 13:24, 6 June 2020 (diff | hist) . . (+35) . . N Dreamcast (Redirected page to Half-Life (Dreamcast)) (current)
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