User talk:AndrewNeo/The HL2 Xbox Project
Wauw! This look like something wonderful! I used to mod Halo 2 <_< That was good fun :P Are you planning on doing the same with the upcoming game(s) from Valve for the Xbox 360? (once it's hacked ofcourse) I'm still hoping that they are going to release HL2 + Episode 1 and Counter Strike: Source for the Xbox 360, with a 'customizable' map-list, and upload possibility ^_^ --CrabbyData 23:11, 7 May 2006 (PDT)
- Sure. You buy me a 360, and I'll get right on it. --AndrewNeo 16:21, 8 May 2006 (PDT)
- It ain't even hacked xD How are you supposed to get files off and on it? --CrabbyData 22:33, 8 May 2006 (PDT)
- Actually you can read the contents of the hard drive. Just can't run homebrew software yet. --AndrewNeo 10:18, 9 May 2006 (PDT)
- Well then... keep me updated, aswell as on the xbox (1) project, as the xbox 360 project ;) --CrabbyData 13:16, 9 May 2006 (PDT)
- Actually you can read the contents of the hard drive. Just can't run homebrew software yet. --AndrewNeo 10:18, 9 May 2006 (PDT)
- It ain't even hacked xD How are you supposed to get files off and on it? --CrabbyData 22:33, 8 May 2006 (PDT)
2020 Update
I've done some research on this if anyone is interested: User:Chipsnapper2/HL2 Xbox Research
It turns out someone DID get a custom level working in HL2 Xbox, albeit very poorly. All we need is a very specific version of the Source SDK (from before 01/25/2006) to make things happen for real. --Chipsnapper2 (talk) 23:22, 6 June 2020 (UTC)