Screenspace general
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screenspace_general
is a shader available since Orange Box branch that is intended to draw screenspace meshes with customizable pixel shader, textures and constants.
An SDK to easily create custom pixel shaders for any Source game is available here: sdk_screenspace_shaders.
Note:This shader also correctly displays on brushes, info_overlays, decals, and models (requires $softwareskin 1 and $translucent 1)
Parameters
Todo: These are documented in the SDK above.