Gordon Gloves
		
		
		
		
		
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Introduction
This tutorial will teach you how change the player hands to use Gordon Gloves.
Setup
Create a test room. Insert a logic_playerproxy entity and, for this tutorial, set it's name to playerproxy.
Insert a logic_auto entity. In the outputs, add the following output:
| My Output | Target Entity | Target Input | Parameter | Delay | 
|---|---|---|---|---|
| OnNewGame | playerproxy | SetGlovesGordon | 0.00 | 
You can switch back to use Alyx Gloves with a logic_relay or similar entity with the following output:
| My Output | Target Entity | Target Input | Parameter | Delay | 
|---|---|---|---|---|
| <output> | playerproxy | SetGlovesAlyx | 0.00 | 
Finishing up
Compile and run your map, and you should have the Gordon Gloves.
You can download the example map here [[1]].






























