Gordon Gloves
< Half-Life: Alyx Workshop Tools | Level Design(Redirected from HLA SDK/Gordon Gloves)
Introduction
This tutorial will teach you how change the player hands to use Gordon Gloves.
Setup
Create a test room. Insert a logic_playerproxy entity and, for this tutorial, set it's name to playerproxy.
Insert a logic_auto entity. In the outputs, add the following output:
My Output | Target Entity | Target Input | Parameter | Delay |
---|---|---|---|---|
OnNewGame | playerproxy | SetGlovesGordon | 0.00 |
You can switch back to use Alyx Gloves with a logic_relay or similar entity with the following output:
My Output | Target Entity | Target Input | Parameter | Delay |
---|---|---|---|---|
<output> | playerproxy | SetGlovesAlyx | 0.00 |
Finishing up
Compile and run your map, and you should have the Gordon Gloves.
You can download the example map here [[1]].