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16 September 2025

  • 01:1701:17, 16 September 2025 diff hist +59 Template:MatProxyCellReverted to display:inline-block, see List of material proxies history. current
  • 01:0601:06, 16 September 2025 diff hist −1,326 List of material proxiesUsing a surrounding div for each proxyCell container overcomplicates this page and its template: It's been impossible to edit since you need changes on both this page and the template (creating a second template yields the same problem). Solving rows to use the true full width is nice but breaks containers with 1-2 cards (for both display:grid and :flex afaik). The card heights varying too much can be solved with min-height. All this is why I now revert to inline-block. current

1 September 2025

20 August 2025

16 August 2025

26 July 2025

13 May 2025

12 May 2025

11 May 2025

3 May 2025

2 May 2025

28 April 2025

23 April 2025

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13 March 2025

12 March 2025

20 February 2025

  • 09:5509:55, 20 February 2025 diff hist +548 Logic scriptMyEntityGroup(Array) is not in csgo at least. Probably since the latest TF2 Squirrel? Added notes about the length of the EntityGroup array (and that it is an array).

19 February 2025

  • 09:5509:55, 19 February 2025 diff hist −839 Template:Csgo mode/stringsNamed strings file location. Added two missing German strings. Fixed two copy-paste mistakes at English. Removed <nowiki> around colos since they don't beak tooltips created with [File:...|...|tooltip]. Changed double indent to single indent.

13 February 2025

12 February 2025

10 February 2025

9 February 2025

5 February 2025

4 February 2025

3 February 2025

  • 11:1211:12, 3 February 2025 diff hist +15,644 N User:Popcorn/Dynamic Laser MusicCreated page with "<!--{{Background|file=1024 thermaldiscouragement.jpg|opacity=0.1}} -->{{Background|file=Prop laser relay2.jpg|opacity=0.1}} {{User:Popcorn}} This article is about the full process of adding synchronized looping music to a map in {{portal2|4}} for laser catchers or laser relays as they are activated by a laser beam. I learnt a lot about how sound works in {{src|4}} when I made this, so if you're interested, read along. This is not only about Source, b..."
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