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  • {{first room menu:ru}} ...onstruction|создавали браши}}. Существует и другой взгляд на браши: '''{{L|brush entity}}'''.
    3 KB (134 words) - 06:01, 12 July 2024

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  • {{KV Targetname:ru}} {{KV EnableDisable:ru}}
    4 KB (180 words) - 10:47, 23 September 2024
  • ...e:Toolsareaportal.gif|link=Areaportal|left]] {{this is a|brush entity|suf=:ru|name=func_areaportal}} Сущность создаёт {{L|areaportal}}, о {{ACategory|Optimization Brush Entities}}
    2 KB (95 words) - 11:13, 28 May 2025
  • {{L4D level intro menu:ru}} ...level brush that you created in the checkpoint tutorial, all trigger brush entities are invisible in the game.
    4 KB (595 words) - 03:50, 22 August 2024
  • |en='''Point Entities''' are [[entity|entities]] created at a specific position point on the [[coordinates|grid]]. Some re [[Brush entity]] - the other type of entity, that consists of a set of [[brush|brushes]].
    4 KB (178 words) - 08:51, 12 July 2024
  • ...ty, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, ...mapper.by.ru/tutorials/t3zhlt.shtml "§ 3.2 Compilers ZHLT" at cs-mapper.by.ru]
    1 KB (160 words) - 06:01, 22 March 2025
  • {{seealso|[[:Category:Logical entities|Категорию: Объекты логики]]}} ...еские тени}}, {{L|HUD_Elements|элементы экраного интерфейса}}, [[:Category:Ru/Choreography|хореография]] и многое другое.
    4 KB (247 words) - 02:54, 1 June 2025
  • {{lang|L4D Level Design|Versus Maps}}{{translate}}{{L4D level intro menu:ru}}__TOC__ ...hes with the "Clip" texture on them are meant to block everyone. There's a brush entity called "<code>func_playerinfected_clip</code>" that you will need to
    9 KB (1,527 words) - 03:50, 22 August 2024
  • ...ly duplicate an object or group of objects. This includes both brushes and entities, and groups can contain a mixture of both. Objects are cloned by holding do # Select the object (brush, entity, or group of brushes and/or entities) to be cloned.
    5 KB (914 words) - 03:49, 22 August 2024
  • {{back|Counter-Strike: Global Offensive Level Creation:ru}} ...: Source, похожи. Статья подразумевает базовые знания о {{L|Creating Brush Entities|энтити брашах}}.
    2 KB (69 words) - 03:43, 22 August 2024
  • {{L4D level intro menu:ru}} ...te works similar with other programs. Use {{key|Ctrl}}+{{key|C}} to copy a brush or entity and {{key|Ctrl}}+{{key|V}} to paste it.
    8 KB (1,301 words) - 03:50, 22 August 2024
  • {{first room menu:ru}} Сейчас мы '''добавим некоторые {{L|entities|объекты}}''' на карту. Объекты мира - это об�
    6 KB (195 words) - 03:41, 22 August 2024
  • {{L4D level intro menu:ru}}__TOC__ [[File:l4d_hammer_breakwall_02.jpg|thumb|right|500px|caption|Creating the brush for the breakwall.]]
    6 KB (968 words) - 03:50, 22 August 2024
  • {{first room menu:ru}} ...onstruction|создавали браши}}. Существует и другой взгляд на браши: '''{{L|brush entity}}'''.
    3 KB (134 words) - 06:01, 12 July 2024
  • {{L4D level intro menu:ru}} {{warning|Be careful not to duplicate the <code>func_detail</code> brush that was used for the platform or your level will "{{L|leak}}" to the outsi
    13 KB (2,192 words) - 03:50, 22 August 2024
  • {{L4D level intro menu:ru}} ...e the path_track to exactly the middle of the <code>func_tracktrain</code> brush. You can find this exact position by clicking on the <code>func_tracktrain<
    16 KB (2,091 words) - 03:50, 22 August 2024
  • ...азработки [[Wikipedia:ru:Кармак, Джон|Джона Кармака]], реализованной в [[w:ru:Quake|''Quake'']]. На этой странице объясняется, � Внутреннее (т.е. не занятое {{L|world brush|элементами карты мира}}) пространство кар
    19 KB (350 words) - 16:34, 6 August 2024
  • {{first room menu:ru}} {{Navbar otherlang|Creating Brush Entities|Создание Entity брашей|Your First Map|Ваша первая �
    6 KB (147 words) - 03:58, 12 July 2024
  • ...команде. В нашем примере Team - Red (красная команда), Filter Mode - Allow entities that match criteria, Name - red_filter (название может быт� ...ться и закрываться. С этим нам поможет {{L|func_door}} - [[Entity creation#Brush-based_entity_creation|браш-энтити]]. Для создания эт
    10 KB (313 words) - 04:07, 22 August 2024
  • {{first room menu:ru}} ...нее {{L|materials|материалов}}), которые вы захотите применить к вашим {{L|brush|брашам}}. Активная текстура отображается
    8 KB (233 words) - 04:37, 12 July 2024
  • {{cleanup:ru}} ...ce of the block only and not the whole room we need to ungroup the created brush.
    23 KB (2,699 words) - 04:29, 12 July 2024
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