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  • ...2013 Multiplayer|engine=Source}} {{also|{{Black Mesa}}{{Mapbase}}{{Garry's Mod}}{{strata}}}} ...here levels or entities suddenly appear intersecting with them. Teleported entities have their velocity set to zero and their angles untouched.
    2 KB (211 words) - 09:33, 9 May 2025
  • ...uches {{ent|trigger_waterydeath}}, a multitude of {{ent|ent_watery_leech}} entities will spawn around the player.
    674 bytes (99 words) - 16:45, 8 September 2025
  • * {{bms}} [[Base.fgd/Black Mesa|Black Mesa]] * {{gmod}} [[Base.fgd/Garry's Mod|Garry's Mod]]
    2 KB (246 words) - 20:14, 14 June 2025
  • ...sually [[Item battery (Black Mesa)|batteries]] and [[Item healthkit (Black Mesa)|healthkits]]. {{KV|Spawn on break|intn=spawnonbreak|string|Spawn entities using a comma (or space) separated list. For example: "{{ent|item_battery}}
    3 KB (491 words) - 08:56, 21 July 2025
  • ...d via {{hammer|4}} by the developers. You still can use it for your map or mod, just add required code to the FGD}} [[Category:Black Mesa]]
    2 KB (245 words) - 15:23, 20 October 2025
  • [[Category:Black Mesa level design]] [[Category:Scripting]] {{back|Black Mesa Level Creation}}
    5 KB (465 words) - 06:27, 26 June 2025
  • ...Mesa}} This game uses its own [[classname]] for [[viewmodel]] entity (the mod version still uses the original classname). Unique from other games in the ...]], [[weapon_tripmine (Black Mesa)|tripmine]] and/or [[weapon_snark (Black Mesa)|snark]] in your map. This trick will disable some parts of the models for
    4 KB (672 words) - 05:56, 13 August 2025
  • [[File:item_suit_bms12.png|80px||thumb|right|The suit model from the mod version of the game.]] {{This is a|model entity|name=item_suit|game=Black Mesa}} This entity represents the Mark IV Hazardous Environment suit. Picking it
    5 KB (744 words) - 12:30, 28 September 2025
  • ...ost inputs, outputs and properties are same as [[CBaseAnimating]]. For the mod version, most inputs, outputs and properties are same as [[CRagdollProp]]. * Respawn in multiplayer mode (''item_weapon_'' entities creating [[Env xen portal effect|xen portal effects]] as well).
    4 KB (540 words) - 23:44, 13 July 2025
  • ...ost inputs, outputs and properties are same as [[CBaseAnimating]]. For the mod version, most inputs, outputs and properties are same as [[CRagdollProp]]. * Respawn in multiplayer mode (''item_weapon_'' entities creating [[Env xen portal effect|xen portal effects]] as well).
    4 KB (551 words) - 09:05, 21 July 2025
  • ...n_crowbar_bms12.png | right | 100px|thumb|The crowbar world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_crowbar|game=Black Mesa}} It is a crowbar pickup entity, which gives {{ent|weapon_crowbar}} for the
    4 KB (557 words) - 09:19, 21 July 2025
  • ...em_weapon_mp5_bms12.png | right | 300px|thumb|The MP5 world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_mp5|game=Black Mesa}} It is a MP5 pick up entity, which gives {{ent|weapon_mp5}} for the {{ent|
    4 KB (576 words) - 09:24, 21 July 2025
  • ...n_shotgun_bms12.png | right | 160px|thumb|The shotgun world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_shotgun|game=Black Mesa}} It is a shotgun pickup entity, which gives {{ent|weapon_shotgun}} for the
    4 KB (575 words) - 09:26, 21 July 2025
  • ...weapon_357_bms12.png | right | 110px|thumb|The magnum world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_357|game=Black Mesa}} It is a magnum pickup entity, which gives {{ent|weapon_357}} for the {{en
    4 KB (566 words) - 09:12, 21 July 2025
  • ...crossbow_bms12.png | right | 200px|thumb|The crossbow world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_crossbow|game=Black Mesa}} It is a crossbow pickup entity, which gives {{ent|weapon_crossbow}} for t
    4 KB (576 words) - 09:18, 21 July 2025
  • ...em_weapon_rpg_bms12.png | right | 300px|thumb|The RPG world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_rpg|game=Black Mesa}} It is a RPG pick up entity, which gives {{ent|weapon_rpg}} for the {{ent|
    4 KB (584 words) - 09:25, 21 July 2025
  • ...on_tau_bms12.png | right | 200px|thumb|The tau world cannon model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_tau|game=Black Mesa}} It is a tau cannon pickup entity, which gives {{ent|weapon_tau}} for the
    4 KB (589 words) - 09:28, 21 July 2025
  • ...eapon_glock_bms12.png | right | 160px|thumb|The glock world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_glock|game=Black Mesa}} It is a glock 17 pickup entity, which gives {{ent|weapon_glock}} for the
    4 KB (602 words) - 09:21, 21 July 2025
  • ...frag_bms12.png | right | 110px|thumb|The frag grenade world model from the mod version of the game.]] {{this is a|model entity|name=item_weapon_frag|game=Black Mesa}} It is a frag grenade pickup entity, which gives {{ent|weapon_frag}} for t
    4 KB (650 words) - 09:20, 21 July 2025
  • ...mo_crossbow_bm_mod.png|170px||thumb|right|The crossbow ammo model from the mod version of the game.]] ...er or multiplayer mode), acts as ammo for the {{ent|weapon_crossbow}}. The mod version are using general bolt design that is closer to real prototypes and
    4 KB (645 words) - 08:52, 21 July 2025
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