trigger_bot_tag
trigger_bot_tag
is a brush entity available in Team Fortress 2. Any bots that interact with this trigger can be given tags, or have tags be removed from them. Multiple tags can also be used at once.
Tip:Using the commands
developer 1;ent_text player
with tf_bot_debug_tags 1
shows the bots's tags without any other debugging information.Note:Tags won't work on bot_controller, as it doesn't spawn
tf_bot
entities.Contents
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Tags
(tags)
<string> - A set of tags added to bots touching this trigger; tags are comma-separated.
- Add
(add)
<choices> - Add to existing tags? Set to false to replace them.
- 0: RemoveTag
- 1: AddTag
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
Flags
Everything (not including physics debris) Clients (Survivors, Special Infected, Tanks ) : [32] : [512] : [4096] NPCs (Common Infected, Witches ) : [16] : [2048] Physics Objects (not including physics debris) : [1024]
|
Inputs
EnableDisable:
Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.