TF2/Flag Game Types

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Revision as of 09:57, 13 June 2008 by Brandished (talk | contribs) (tf2 flag game types)
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The item_teamflag supports 5 separate game types, although some of them are broken and require workarounds to fully function correctly.

Tf2 tflag gametype.JPG

CTF

ctf_2fort / ctf_well style game, take the flag from the enemy base to your own.

  • Return timer? Yes
  • Pickup own flag? No
  • Pickup enemy flag? Yes
  • Pickup neutral (team = "Any") flags? Yes
  • Speed penalty? None
  • Announcer sounds? Yes
  • Scoring system? Team points based

Attack/Defend

  • Return timer? Yes
  • Pickup own flag? Yes
  • Cannot pickup enemy flag
  • Cannot pickup neutral (team = "Any") flags
  • 50% speed penalty
  • Missing announcer sounds
  • gives 30 kills score for each capture
  • Messages to flag carrier on screen: "Take the flag to the Command Point" / "You secured Command Point 1!"

Invade

  • Return timer? Yes
  • Can pickup own flag
  • Cannot pickup enemy flag
  • Can pickup neutral flag
  • No speed penalty
  • Missing / broken announcer sounds
  • gives 10 kills score for each capture
  • Messages to flag carrier on screen: "You picked up the flag! Take it to the enemy base!" / "You dropped the flag!" / "You captured the flag!"

Territory Control

  • Return timer? No
  • Can pickup own flag
  • Cannot pickup enemy flag
  • Cannot pickup neutral flag
  • 50% speed penalty
  • No announcer sounds played
  • Doesn't give extra kills score

King of the Hill

  • Return timer? No
  • Can pickup own flag
  • Can pickup enemy flag
  • Can pickup neutral flag
  • No speed penalty
  • No announcer sounds played
  • Doesn't give extra kills score