Shaders in Sprites\
		
		
		
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Shaders in Sprites\
The Sprites\ folder of Source Materials.gcf contain shaders handling sprites and HUD (Heads-Up Display) elements:
- UnlitGeneric is used for 52 materials.
- Refract is used for the heatwave.vmtmaterial.
- Refract_DX60 is used for the heatwave.vmtmaterial (as a fallback shader for the Refract shader).
- Subrect is used for the fire_floor_subrect.vmtmaterial.
Dedicated Shaders
The following shaders are more or less exclusively used for this folder:
Sprite
- Used in numerous materials.
predator
- Used in only one material: predator.vmt
- Not found in released mod code.