func_50cal
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| CFunc50Cal |
func_50cal is a brush entity available in
Black Mesa. This is
M2 Browning (or Browning .50 caliber machine gun) that was used by HECU soldiers during the operation on the territory of the Black Mesa Research Facility. Can be used by player and HECU soldiers. This machine gun is also used in dm_stalkyard. All outputs and flags are same as func_tank, properties as well, but some have special notes. The same for inputs, but there are one unique.
FindNPCToManTank input. Other will ignore this input.dm_stalkyard and bm_c2a5a). It also uses concrete surface parametrs, instead of metal surface parametrs.dm_stalkyard when model doesn't rotates with gun position. The gun can kill controller at this moment, because it rotates 360 degrees at this moment. This seems to happen if you quickly press use button several times.
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Keyvalues
- Effect Handling (effecthandling) <choices>
- Produce these sound and particle effects when firing.
- 0: Use Individual Settings.
- 1: AR2
Note:Changes the color of the fire light to blue. - 2: Combine Cannon
Bug:Shooting will cause DispatchEffect: effect "ChopperMuzzleFlash" not found on clienterror message in the console.
Inputs
- StopFiring <void> !FGD
- Fires when stops firing. This input probably created for debugging. Doesn't affect anything.
Dedicated ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_plr_dmg_50cal | 6 | Float | Player damage scale. Non-functional or deprecated. |
| sk_npc_dmg_50cal | 6 | Float | NPC damage scale. Non-functional or deprecated. |
| sk_max_50cal | 0 | Integer | Todo: Turn out what it does (if it does anything). |
See also
- func_tow - tow cannon.
- func_tow_mp - tow cannon (multiplayer version).
- env_mortar_controller - mortar controller.
- env_mortar_launcher - mortar launcher.
- func_tankmortar - combine mortar (remaining from
Half-Life 2). - func_tank - main brush gun entity.
- func_tankphyscannister - it sets off a physics_cannister within a specified trigger volume.
- func_tankairboatgun - airboat gun (remaining from
Half-Life 2). - func_tanklaser - laser cannon.
- func_tank_combine_cannon - combine cannon (remaining from
Half-Life 2).