predicted_viewmodel
		
		
		
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This is a preserved entity in 







If the game has round restart mechanics this entity may not behave as expected.








If the game has round restart mechanics this entity may not behave as expected.
|  Class hierarchy | 
|---|
| CPredictedViewModel | 
|  predicted_viewmodel.cpp | 
predicted_viewmodel  is a   model entity  available in  Half-Life 2: Deathmatch,
 Half-Life 2: Deathmatch,  Portal 2,
 Portal 2,  Counter-Strike: Source,
 Counter-Strike: Source, 
 Left 4 Dead series, and
 Left 4 Dead series, and  Half-Life Deathmatch: Source. It is also available in
 Half-Life Deathmatch: Source. It is also available in  Black Mesa (mod). This entity is basically a copy of the viewmodel entity, but has prediction. All inputs are shared with CBaseAnimating.
 Black Mesa (mod). This entity is basically a copy of the viewmodel entity, but has prediction. All inputs are shared with CBaseAnimating.
See also
- Viewmodel - base viewmodel entity
- blackmesa_viewmodel - viewmodel entity from  Black Mesa Black Mesa
Categories: 
- Round-Preserved Entities
- CBaseAnimating
- Model entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch model entities
- Portal 2 entities
- Portal 2 model entities
- Counter-Strike: Source entities
- Counter-Strike: Source model entities
- Left 4 Dead series entities
- Left 4 Dead series model entities
- Half-Life Deathmatch: Source entities
- Half-Life Deathmatch: Source model entities
- Weapons
- Modeling
- C++