NPC
		
		
		
		Jump to navigation
		Jump to search
		
An NPC is a Non-Player Character. It is an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. Examples include Combine soldiers in  Half-Life 2 and hostages in
 Half-Life 2 and hostages in  Counter-Strike: Source.
 Counter-Strike: Source.
NPCs are sometimes referred to as monsters (especially in  GoldSrc), a terminology inherited from
 GoldSrc), a terminology inherited from  Quake.
 Quake.
Multiplayer bots are not considered NPCs, as they are players.
See also
- Creating an NPC
- List of NPCs
- Bot
- CAI_BaseNPC, the C++ BaseClass in Source from which NPCs traditionally inherit
- CBaseMonster, the C++ BaseClass in GoldSrc from which NPCs traditionally inherit

























