info_player_deathmatch
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info_player_deathmatch
is a point entity available in all GoldSrc games.

- The {{{engine}}} parameter is inconsistent with the name defined by the {{goldsrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to GoldSrc.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
A deathmatch spawnpoint.
A terrorist spawnpoint, equivalent to later games' info_player_terrorist.
[confirm] Unused.
Key Values
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Animation Sequence (editor) (sequence) <integer>
Flags
- Not in Deathmatch : [2048]
- If ticked, this entity will not spawn in multiplayer.
Tip:Can be used to make this an inert entity for checking sizes.