Template:TextFile

From Valve Developer Community
Revision as of 23:51, 17 September 2024 by Kr0tchet (talk | contribs)
Jump to navigation Jump to search
Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality because:
Modernize, and make more generic
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
Curly brackets white.pngTemplate Documentation [view] [edit]
Icon-translate.png Available doc translations
View
Page history
Icon-translate.png
This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.

Usage

Default appearance

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source and Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .{{{1}}} appended to the file name. Then open the file in the appropriate tool.


File name specified

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source and Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .txt appended to the file name. Then open the file in the appropriate tool.


RAD file

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source and Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .rad appended to the file name. Then open the file in the appropriate tool.


FGD file

This is a FGD (Forge Game Data) file used to define all of the entities of a game for a map editor (such as Hammer).
To add a FGD file to the map editor, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .fgd appended to the file name. Then open your map editor, in this case, Valve Hammer Editor, go to Tools > Options..., and add the FGD file on Game Data Files.


VMF file

This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source and Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .vmf appended to the file name. Then open the file in the appropriate tool.
This is a text file used internally by a Valve Software technology, such as GoldSrc GoldSrc, Source Source and Source 2 Source 2 engine.
To open this file, copy the following text into a text editor such as Notepad++ Notepad++, and save it with "save as type" being "all files" and .{{{1}}} appended to the file name. Then open the file in the appropriate tool.