func_vehicle
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January 2024



January 2024


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func_vehicle
is a brush entity available in Jabroni Brawl: Episode 3.
Description
An entity that behaves like func_tracktrain coupled with func_traincontrols. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.
This entity uses a unique brush entity to control it, called func_vehiclecontrols.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- No Pitch (X-rot) : [1]
- No User Control : [2]
- Forward Only : [4]
- Passable : [8]
- Disables collisions on the object.
- Use max speed for pitch shifting move sound : [256]
- Is unblockable by players : [512]