ZIP
		
		
		
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ZIP is an archive file format with optional lossless compression. It is used in  Source for the pakfile lump in BSP files, as well as for bonus map BMZ files. The ZIP file format supports several different compression format, although Source only supports uncompressed and, in some engine branches,
 Source for the pakfile lump in BSP files, as well as for bonus map BMZ files. The ZIP file format supports several different compression format, although Source only supports uncompressed and, in some engine branches,  LZMA.
 LZMA.
 Warning:Only certain engine branches and BSP versions support compressed pakfiles;
Warning:Only certain engine branches and BSP versions support compressed pakfiles;  and
 and  do, but
 do, but  and
 and  do not!
 do not!Additionally, the ZIP file format is used for the PK3 and PK4 files used by  id Tech 3 and
 id Tech 3 and  id Tech 4, respectively, which use the standard
 id Tech 4, respectively, which use the standard  Deflate compression instead.
 Deflate compression instead.
See also
- PAK, uncompressed archive format used by  id Tech 2 and id Tech 2 and GoldSrc GoldSrc
- VPK, uncompressed archive format used by  Source and Source and Source 2 Source 2
- GCF, uncompressed archive format formerly used by  Steam, prior to the SteamPipe update. Steam, prior to the SteamPipe update.
External links
 ZIP (file format) on Wikipedia ZIP (file format) on Wikipedia
- Source 2013 Multiplayer and Source 2013 Singleplayer versions of  zip_uncompressed.h, containing the structs used by Source to load ZIP files