Weapon cubemap
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weapon_cubemap is a weapon entity available in older
Source engine games. It has been stripped out in games running on newer Source engine branches (in all games since
) for an unknown reason.
Fortunately, some games have this weapon restored through mods:
Counter-Strike Global Offensive - by TopHattWaffle and Zool Smith
Left 4 Dead 2 - by MrFunreal
does have it in a working condition
weapon_cubemap, you could use a rifle scope, such as the hunting rifle in Entity Description
weapon_cubemap in
Counter-Strike: Source.
This entity gives the player a set of spheres (models/shadertest/envballs.mdl), each with different reflective surfaces. It is used for checking cubemaps.
The commands to receive the weapon_cubemap (typed into the console) is either impulse 81 or give weapon_cubemap.
These commands are considered cheats, meaning that sv_cheats or developer mode must be enabled for them to work.
You can switch to this weapon (after having received it) by typing use weapon_cubemap.
bind "X" "impulse 81"; "use weapon_cubemap" will bind it to the X key. (You may need to press it twice the first time you use it in a map.)