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- These command-line parameters will work with any Source engine games ({{hl2|4}}, {{css|4}}, etc.). ...d-line batch script files launching these applications. For example: A bat file containing only "'''left4dead2.exe -dev -tools -nop4'''" to launch {{l4d2|439 KB (5,833 words) - 18:13, 11 June 2025
- '''FGD''' ('''Forge Game Data''') is a plain-text file format used to define all of the [[entity|entities]] of a game for a map editor, a ...name Forge couldn't be used for the final version of Hammer. Even so, the file extension stayed.64 KB (9,239 words) - 09:28, 21 June 2025
- * Add an answer to the [[:Category:Source SDK FAQ|FAQs]]. ...red an error and needs to close. My map runs perfectly but because no vrad file was detected, my map is all bright.109 KB (18,880 words) - 00:14, 7 January 2024
- ...mble://[http://example.org example.org]". Windows (and Linux with a little configuration) handles these URLs correctly, so if the client passes it like a normal URL ==In-game status for Source mods==64 KB (10,960 words) - 01:04, 15 March 2024
- <source lang="cpp">function PreSpawnInstance( entityClass, entityName ) </source>76 KB (7,350 words) - 07:17, 20 May 2025
- ...rumdisplay.php?f=191 Source SDK Forums] for asking questions regarding the Source SDK.<br> |image = [[File:45px-Padlock.svg.png|45px|link=]]107 KB (18,339 words) - 15:05, 28 June 2011
- Well sorry had to keep this to format about the italics, but for now theres no way to that yet, we might just nee ...have to follow? I couldn't find anything in the wiki about what format(s) Source understands. Thanks.209 KB (34,960 words) - 03:00, 7 January 2024
- [[File:Steam launch options example - Half-Life 2.png|thumb|right|Example of [[Hal ...d by the game as soon as it starts, and [[GoldSrc|all]] [[Source|Valve]] [[Source 2|engines]] inherit this syntax.92 KB (12,759 words) - 16:07, 20 June 2025
- ...d = entity.FirstMoveChild(); child != null; child = child.NextMovePeer())</source>}} | Returns the file name of the model used by the entity (if applicable).139 KB (19,350 words) - 18:04, 29 April 2025
- | File name of the currently executing script. ...d = entity.FirstMoveChild(); child != null; child = child.NextMovePeer())</source>}}236 KB (32,450 words) - 00:15, 4 June 2025
- | Returns the file name of the entitys model. <source lang="cpp">118 KB (16,074 words) - 10:15, 17 June 2025
- ...|| Erases current game stats and writes out a blank stats file ...| 0 || || Simulate a delay of up to a set msec per file operation307 KB (28,147 words) - 14:15, 1 April 2025
- ..., "sv" || Erases current game stats and writes out a blank stats file ...| 0 || || Simulate a delay of up to a set msec per file operation381 KB (36,060 words) - 10:43, 28 February 2024
- ...ties with classnames or targetnames that contain the specified substrings. Format: find_ent <substring> ...|| Display data for entity matching specified index. Format: find_ent_index <index>474 KB (37,599 words) - 07:59, 12 July 2024
- ...ties with classnames or targetnames that contain the specified substrings. Format: find_ent <substring> ...|| Display data for entity matching specified index. Format: find_ent_index <index>476 KB (37,328 words) - 07:59, 12 July 2024
- ...aracter limit. This issue (related to [[cvarlist]]) also applies to most {{source|1}} except few games such as {{css|1}}.<br>This issue is not affected by us ...|| Erases current game stats and writes out a blank stats file307 KB (28,634 words) - 05:38, 14 May 2025
- {{note|Retrieved July 14, 2019, Build Number 1 (Source Engine 7)}} *The format for variables in the table is: <Variable Name> : <Default Value> : <Variabl277 KB (22,931 words) - 00:57, 28 February 2024
- ...{{path|...\common\Counter-Strike Global Offensive\game\core\base|fgd|icon=file}} This file is included in {{Path|[[Half_Life_2.fgd|...\common\Counter-Strike Global Of399 KB (52,984 words) - 17:14, 24 April 2025
- [[Category:Source 2 FGDs]] |custom1=Base.fgd/Dota 2 (Source)404 KB (53,669 words) - 04:06, 11 September 2024
- input RunScriptFile(string) : "Load and execute a script file" ...dOutput(string) : "Adds an entity I/O connection to this entity. Parameter format: outputname>targetname>inputname>parameter>delay>max times to fire (-1 == i435 KB (58,642 words) - 08:49, 21 January 2024