User contributions for MrFunreal
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14 March 2021
- 17:2217:22, 14 March 2021 diff hist +61 N File:L4d population ceda.png for use on Left_4_Dead_Infected_Populations current
- 17:2217:22, 14 March 2021 diff hist +61 N File:L4d population airport.png for use on Left_4_Dead_Infected_Populations current
- 17:0817:08, 14 March 2021 diff hist −55 Left 4 Dead Infected Populations →Creating a User-Defined Population: reworded the entire thing and added new info about it only affecting missionfiles packed into the same vpk.
12 March 2021
- 14:3314:33, 12 March 2021 diff hist +167 N File talk:L4D2 Common Infected.png Created page with "This seems to be cursed. At least at the moment. Someone else try, please.<br> --~~~~" current
- 14:2614:26, 12 March 2021 diff hist 0 File:L4D2 Common Infected.png MrFunreal uploaded a new version of File:L4D2 Common Infected.png current
- 14:2314:23, 12 March 2021 diff hist 0 File:L4D2 Common Infected.png MrFunreal uploaded a new version of File:L4D2 Common Infected.png
- 14:0914:09, 12 March 2021 diff hist +65 Left 4 Dead Infected Populations reworded text in image frames.
- 14:0414:04, 12 March 2021 diff hist 0 File:L4D2 Common Infected.png MrFunreal uploaded a new version of File:L4D2 Common Infected.png
- 13:2813:28, 12 March 2021 diff hist +9,804 Left 4 Dead Infected Populations reformatted population part of this page by adding updated populations. Also added new TLS commons to the list. updated image is coming soon.
- 09:2509:25, 12 March 2021 diff hist +148 Template:Archived Page History/Color Correction/1 →External links: added videotutorial to L4D2 specific guide.
- 09:2109:21, 12 March 2021 diff hist +80 Left 4 Dead 2 Level Creation →Tutorials and Constructing Elements: added link to revisitable maps section of th emissionfile to "Tutorials and Constructing Elements". Users might want to look that up but don't know its missionfile related,
- 09:1609:16, 12 March 2021 diff hist −67 Witch Bride turned page into a redirect, as the previous version was asking users to manually visit a different page. current Tag: New redirect
- 08:5508:55, 12 March 2021 diff hist −1 m L4D2 Vscript Examples →Handling Weapons/Items: removed extra * from chainsaw name
- 08:5008:50, 12 March 2021 diff hist +246 $texturegroup added image and reworded intro.
- 08:4508:45, 12 March 2021 diff hist +90 Left 4 Dead 2 Level Creation →Tutorials and Constructing Elements: added links to the minigun and machinegun entities
- 08:2708:27, 12 March 2021 diff hist −38 m Prop minigun l4d1 changed the introduction which was a bit mislading. It doesn't just look like a minigun, it also acts entirely different from the default mounted machinegun
- 08:2508:25, 12 March 2021 diff hist +131 Prop minigun added info about bug.
- 07:5507:55, 12 March 2021 diff hist +404 Talk:Multiple Skins for a Single Model →Merge this with $texturegroup: new section
10 March 2021
- 07:1207:12, 10 March 2021 diff hist +184 $bonemerge →Writing Bonemerge easily: Added tip about macro, made copypaste strings easier to identify and renamed section from "Writing bonemerge easily" to "Writing Bonemerge in Notepad++"
5 March 2021
- 09:5409:54, 5 March 2021 diff hist +178 $proceduralbones added link to guide making procedurals entirely in blender. Swapped "Wayback machine" link with backup on steam guides
4 March 2021
- 13:1413:14, 4 March 2021 diff hist 0 m Template:L4D level intro pages realise that the "checkpoint" page reverences earier made navmesh. therefore moved all navmesh pages up.
- 13:0813:08, 4 March 2021 diff hist 0 m Template:L4D level intro pages moved "nav meshes" down to the othr nav mesh pages. But all navmesh pages should be merged later for ease of use.
- 12:5412:54, 4 March 2021 diff hist +160 User:MrFunreal No edit summary
- 12:4912:49, 4 March 2021 diff hist +519 Talk:Animation Events →undoing addition of "YouveSeentheButcher": new section
- 12:4612:46, 4 March 2021 diff hist −751 Animation Events Undo revision 239577 by YouveSeentheButcher (talk). see discussion. Tag: Undo
3 March 2021
- 05:1605:16, 3 March 2021 diff hist −671 Navigation Meshes (L4D) →Marking: Reformatted to use tables
- 04:3104:31, 3 March 2021 diff hist +6 Nav Mesh/Console commands Modified the title and location of last table
- 04:2204:22, 3 March 2021 diff hist +781 Nav Mesh/Console commands Reformatted page to use tables
- 03:1603:16, 3 March 2021 diff hist +956 Talk:Left 4 Dead 2 Level Creation →Too many Navmesh pages: new section
2 March 2021
- 08:2108:21, 2 March 2021 diff hist −1 m L4D2 Vscript Examples →Removing Weapons/Items: fixed typo
- 08:2108:21, 2 March 2021 diff hist +747 L4D2 Vscript Examples →Removing Weapons/Items: split script into two halfes, hopefully making it easier to understand
27 February 2021
- 02:0602:06, 27 February 2021 diff hist +57 L4D2 Vscript Examples →See also: added link to L4D2_Decrypted_mutations
- 02:0502:05, 27 February 2021 diff hist +6,751 L4D2 Vscript Examples added weapon related lines
26 February 2021
- 23:2123:21, 26 February 2021 diff hist +284 L4D2 Gamemodes.txt File →Left 4 Dead 2 Gamemodes.txt: updated with new file
- 23:1523:15, 26 February 2021 diff hist −116 m L4D2 Mission Files →Available Game Modes: removed link to fan wikia mutation explanation, as it has been added here natively in my last edit.
- 12:0312:03, 26 February 2021 diff hist +5,378 L4D2 Mission Files →Available Game Modes: added descriptions to mutations.
- 10:3510:35, 26 February 2021 diff hist +54 m Left 4 Dead 2/Scripting/Decrypted mutations →See Also: changed link names to nicer looking ones, swapping the _ in the name for proper spaces
- 10:3210:32, 26 February 2021 diff hist −23 Left 4 Dead 2/Scripting →Decrypting NUC files: removed outdated link and added link to decrypted mutation vscripts
- 10:1910:19, 26 February 2021 diff hist +24,015 Left 4 Dead 2/Scripting/Decrypted mutations →Gunbrain: added script. while makign this entire page, the leading "double space" didn't work on one section. for some reason. Instead <source> .. </source> is being used.
- 10:1110:11, 26 February 2021 diff hist +58 Left 4 Dead 2/Scripting →See also: added link to L4D2_Decrypted_mutations
- 10:0910:09, 26 February 2021 diff hist −3,012 m Left 4 Dead 2/Scripting/Mutation Gametype →Mutation vscript examples: removed existing example script and added link to all decrypted mutation vscripts instead.
- 10:0610:06, 26 February 2021 diff hist +271,939 N Left 4 Dead 2/Scripting/Decrypted mutations Created page. "Gunbrain" is empty at the moment because of strange formatting issues where the leading "Double space" was being ignored. This will be adressed later.
- 08:2108:21, 26 February 2021 diff hist +17 m Left 4 Dead 2/Scripting →Decrypting NUC files: added note about those files being outdated
- 08:1608:16, 26 February 2021 diff hist −144 Left 4 Dead 2/Scripting/Mutation Gametype Removed entire "Custom mutation" part, as the only content was a dead link (deleted steam discussion, redirecting to basic steam discussions page.) and empty headers. Added wayback machine links to the deleted pages to "see also".
- 08:0308:03, 26 February 2021 diff hist +227 Talk:Deadline Mission File →Still required? current
- 08:0008:00, 26 February 2021 diff hist −10,000 Deadline Mission File redirected to mission files page to help beginners finding more recent data and reduce the amount of pages on the same subject current Tag: New redirect
- 07:5907:59, 26 February 2021 diff hist +10,516 L4D2 Mission Files merged outdated deadline missionfiles to this page, adding a redirect to their old page. This is done to help beginner help more recent data and reduce the amount of pages on the same subject.
- 07:3107:31, 26 February 2021 diff hist +3 m L4D2 Mission Files →Swapping Special Infected Models: changed look of listing, replacing the sub header with bolt text, and replacing the bold list with bullet list
- 07:2407:24, 26 February 2021 diff hist −2 m L4D2 Mission Files →Base Mission File: fixed typos
- 07:0807:08, 26 February 2021 diff hist +258 Animation Events →Other Events: added particle events