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- 64 bytes (8 words) - 02:29, 27 June 2024
- 62 bytes (8 words) - 02:29, 27 June 2024
- 62 bytes (8 words) - 02:26, 27 June 2024
- 532 bytes (75 words) - 03:07, 12 July 2024
- 994 bytes (53 words) - 03:07, 12 July 2024
- 64 bytes (8 words) - 02:25, 27 June 2024
- 64 bytes (8 words) - 02:35, 6 December 2024
- 64 bytes (9 words) - 10:36, 5 July 2023
- 66 bytes (9 words) - 16:30, 1 July 2023
- <noinclude>{{lang|Perfect Dark Source: CVars}} == Teamplay CVars ==6 KB (898 words) - 09:25, 5 January 2024
- 64 bytes (9 words) - 19:33, 7 July 2023
- 65 bytes (9 words) - 16:41, 5 July 2023
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==Teamplay CVars==4 KB (542 words) - 14:43, 10 July 2024
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==CVars de Jugabilidad==6 KB (939 words) - 06:07, 11 July 2024
- 151 bytes (21 words) - 16:10, 12 July 2023
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==CVars sur le Teamplay==5 KB (822 words) - 06:16, 11 July 2024
- 6 KB (919 words) - 02:47, 27 February 2024
Page text matches
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:46, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:46, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:45, 21 January 2024
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:50, 7 August 2023
- #REDIRECT [[Advanced crosshair cvars]]38 bytes (4 words) - 13:46, 21 January 2024
- :In {{idtech2|2}} and {{gldsrc|2}}, cvars use the C struct [[cvar_t]]. For a list of cvars, see [[:Category:Console variables]].463 bytes (66 words) - 18:30, 31 July 2024
- == Dedicated CVars ==855 bytes (110 words) - 15:44, 17 May 2024
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==Teamplay CVars==4 KB (542 words) - 14:43, 10 July 2024
- *[[Perfect Dark Source: CVars]]282 bytes (36 words) - 12:48, 24 May 2012
- ==== List of blocked cvars and commands ====2 KB (247 words) - 23:54, 5 January 2024
- <noinclude>{{lang|Perfect Dark Source: CVars}} == Teamplay CVars ==6 KB (898 words) - 09:25, 5 January 2024
- ...utation''' is a modified game mode that mainly consists of modified [[Cvar|cvars]] and a mutation vscript. *Cvars are placed in a game mode definition.5 KB (711 words) - 15:13, 15 September 2024
- ...n't cause any problems in Alien Swarm, but in {{portal2|4}} and later, the cvars will not be reset when changing maps! This makes the entity only suitable f1 KB (234 words) - 14:09, 25 September 2024
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==CVars sur le Teamplay==5 KB (822 words) - 06:16, 11 July 2024
- <noinclude>{{lang|Perfect Dark Source: CVars}} ==CVars de Jugabilidad==6 KB (939 words) - 06:07, 11 July 2024