Template:Water entity notes
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Water entity notes (edit):
Refract can be used as a workaround for dynamic refraction with cubemapped reflections, although Valve does not provide any materials which do this.
Existing materials which are compatible include:

nature/water_movingplane.vmt(LightmappedGeneric)
nature/water_dx70.vmt(LightmappedGeneric)
nature/hazard_liquid.vmt(LightmappedGeneric) (only in
)
liquids/!greenslime.vmt(UnlitTwoTexture) (only in
)