$parallax
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$parallax
is a material shader parameter for the PBR (Strata shader) shader available in Strata Source. It enables Parallax mapping on the surface of the PBR material.

Parallax Mapping
Main article: Parallax mapping
Parallax mapping is a shading technique used to give perceived depth to brushes with this applied. In order to have this work correctly, you will need to have a Heightmap embedded in the alpha channel of your Normal map. This can be done with a program like GIMP, and a tutorial on how to do this can be found here
Parameters
$parallax
$parallaxcenter
$parallaxdepth