$bbox
< Zh
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$bbox
是一个QC 命令 ,可在所有的 起源 游戏中使用。 It defines an axis-aligned bounding box used by the Category:AI to detect collisions with the world, mostly for movement purposes.
Models will be culled (hidden) when the bounding box is no longer in the players field of view, as a means to optimize the game. Too small bounding boxes can cause a model to disappear before it really left the FOV .
This is also called the hull.
$bbox
lines are automatically generated when compiling a model , as long as there are no lines existing already.
Syntax
$bbox (min x) (min y) (min z) (max x) (max y) (max z)