Basic Construction

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Note.pngNote:This article (and its subpages) was originally written for Dota 2 Dota 2, but they also applies to all other Source 2 Source 2 games.

Geometry construction in Hammer 5.x Hammer 5.x has undergone a significant improvement from the previous iteration (Hammer 4.x). Brushes are no longer used and there is no longer a distinction when rendering static props versus mesh geometry. It is still possible to construct geometry in a similar fashion as before but new geometry manipulation tools make this somewhat inefficient compared to new methods.


Next: Prefabs and Instances