item_battery

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Revision as of 11:38, 16 February 2024 by N0one (talk | contribs) (Created page with "{{tabs|item_battery|goldsrc=1|source=1|main=source}} {{This is a|name=item_battery|e0|engine=1|game=Half-Life}} ==Description== This item charges up the item_suit (GoldSrc)...")
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item_battery is an e0 available in Half-Life Half-Life.Template:1 topicon

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Description

This item charges up the Hev suit by 15 energy points (regardless of the difficulty setting). In a deathmatch game, the item respawns 30 seconds after being collected

Key Values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.


Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.