info_player_start

From Valve Developer Community
Revision as of 12:06, 10 January 2024 by WisdomBot (talk | contribs) (Preparing page for move. This action was perfomed by a bot under supervision.)
Jump to navigation Jump to search
English (en)Português do Brasil (pt-br)Translate (Translate)


info_player_start
Info player start.png
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 


Entity description

An info_player_start is used to define where the player will spawn in a map in single player. Only one info_player_start can be used in a level. If more than one exists, the one placed first will be used. Unlike most point entities used for spawning, the info_player_start is not affected by gravity, meaning if the entity is placed mid-air in the editor it will be placed mid-air in the map, resulting in the player spawning and falling from it.

Key Values

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.