Entity
		
		
		
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An object defined within the Source Engine as having characteristics which differentiate it from "the world" (world brushes).
Types
By form:
- Brush entity (not in 
) - Point entity
 - Mesh entity (only in 
) - Path entity (only in 
) 
By internality:
See Also
- Category:Entities
 - Adding Point Entities (part of a series of tutorials)
 - Creating Brush Entities (ditto)
 - Entity Creation (a quick reference)
 - Entities in Depth
 - List of Entities
 - Coding Your First Entity
 - Console command dump_entity_sizes