Source SDK SE2 Bugs

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Revision as of 17:13, 24 January 2008 by MrTwoVideoCards (talk | contribs) (Fixed new page up. and added a new one.)
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This page is for reporting bugs in the Current Version of the Source SDK, Currently known as SE2.

Note.pngNote:After the new Nov 8th SDK has been updated, it's very important to Reset Game Configuration before the Episode Two hammer can be launched. This is caused by the gameconfig.txt pointing to folders/files that are now outdated/move/changed.
Note.pngNote:The Episode One compile tools/hammer works again now. In order to use the Episode One tools follow these steps.
  1. Add -engine ep1 to the Source SDK launch options.
  2. Launch Source SDK and Reset Game Configuration
  3. Launch Hammer, it should work now. You may want to change the compile executables under Tools->Options to the Ep1 tools, in order to succesfully compile.
Warning.pngWarning:Sadly, a note was earlier made to asking you to delete the SourceSDK_Content folder. Do NOT do this, you'll lose your custom maps, which I'm sure many people will regret! In case you already have done this, go to your recycling bin and hope your files are there. Otherwise I recommend decompiling. --Sortie 05:23, 16 Nov 2007 (PST)


Note.pngNote:

  • A few issues were fixed in the Nov. 8th update. If any issues are still present and only lies within the Nov. 7th section, please move them to the newest section.
  • This page has been cleared to accept new reports for the November 2007 release of the SDK. For older bug reports, see August 2006 Community Buglist.

SE2, Source SDK Update Jan 24th

See also