building_cubemaps
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For building cubemaps, see Cubemaps - Building cubemaps section.
building_cubemaps is a console variable available in all
Source games.
This boolean cvar, when enabled, set HDR exposure to consistent value, so you can build cubemaps without one cubemap texture looks brighter/darker than other. It will also disable env_sun.
sm_cvar building_cubemaps 1 command (with SourceMod installed) or script Convars.SetValue("building_cubemaps", "1") (using VScript).