Half-Life 2
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 Half-Life 2 (2004) define un nuevo concepto de juego con realismo y diversión. Gracias a la tecnologia 
 Source, Half-Life 2 ofrece los personajes más sofisticados jamás vistos en un juego, inteligencia artificial compleja, y alucinantes gráficos y físicas.
Half-Life 2 es el sucesor a 
 Half-Life (1998) que se hizo por 
 GoldSrc.
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Contenido
- Mapas de Half-Life 2 (
hl2) - Source compartido (
hl2) - Rama 
 Source 2013 de motor 
Capítulos
(Todos son en el inglés.)
- Punto de inserción
 - "Un dia memorable"
 - Por el canal
 - Peligro de agua
 - Este de Black Mesa
 - "No vamos a Ravenholm"
 - Autopista 17
 - Trampas de arena
 - Nova Prospekt
 - Entanglement
 - Anticitizen One
 - "¡Seguid a Freeman!"
 - Nuestros benefactores
 - Energia negra
 
Véase también
This article has been marked as a candidate for speedy deletion for the following reason:
Administrators / Moderators - Remember to check if anything links here and the page history before deleting.
Use {{Flag|en}} instead.
If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting.
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