pipe_bomb_projectile

From Valve Developer Community
Revision as of 19:00, 5 January 2024 by Pee (talk | contribs)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

C++ Class hierarchy
CPipeBombProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseAnimating
CBaseEntity

pipe_bomb_projectile is a point entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series.

Entity Description

A thrown weapon_pipe_bomb. Also used for the explosion of propane tank or oxygen tank.

Related Cvars

Cvar/Command Parameters or default value Descriptor Effect
pipe_bomb_beep_interval_delta 0.025 Seconds
Todo: Effect description.
pipe_bomb_beep_min_interval 0.1 Seconds
Todo: Effect description.
pipe_bomb_initial_beep_interval 0.5 Seconds
Todo: Effect description.
pipe_bomb_shake_amplitude 50 Units
Todo: Effect description.
pipe_bomb_shake_radius 750 Units
Todo: Effect description.
pipe_bomb_timer_duration 6 Seconds
Todo: Effect description.