User:Brandished/Sandbox 5
light
This creates an omnidirectional light source, useful for adding additional light to a room. This is not commonly used, despite what it's name might imply. |
light_spot
This creates a cone based light source in game. This is the most commonly used lighting entity. |
light_environment
This entity causes all tools/skybox textures to emit light from the angle specified inside the property settings. This is primarily used for outdoor sky lighting. Only one light_environment should be used inside a level. |
env_sun
This does not emit light itself, but is used to create a sun or moon object in an outdoor enviroment. |
point_spotlight
Used for creating the cone shaped "light beam" effect that is usually found on spotlights. |
env_fire
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