User:Brandished: Difference between revisions

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[[image:lobster_xing.jpg|right]] .
[[image:lobster_xing.jpg|right]] .


=User: Brandished=
== User: Brandished ==
[[image:Nodeadlinks.jpg|right]]
[[image:Nodeadlinks.jpg|right]]


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I've recently started logging the results of my various experiments in a VDC journal here: [[User:Brandished/Notes]]
I've recently started logging the results of my various experiments in a VDC journal here: [[User:Brandished/Notes]]
{{clr}}


== My Changes ==
{{Note|Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.}}


=My Changes=
=== Considering: ===
{{Note|Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.}}{{clr}}
 
==Considering:==


[[Team Fortress 2 Level Creation]]
[[Team Fortress 2 Level Creation]]
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::Guide to TF2 Map types? (descriptions / gameplay mechanics)
::Guide to TF2 Map types? (descriptions / gameplay mechanics)


==Recent changes:==
=== Recent changes: ===
[[QuArK]]
[[QuArK]]


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:[[Team Fortress 2 Mapper's Reference]]
:[[Team Fortress 2 Mapper's Reference]]
:[[TF2/Flag Based Goal Systems]]
:[[TF2/Flag Based Goal Systems]]
:[[TF2/Flag Game Types]]


[[:Category: Third Party Tools]]
[[:Category: Third Party Tools]]
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[[:Category:Dead_Mods]]
[[:Category:Dead_Mods]]


==To Do==
=== To Do ===
Break up the [[Targetname]] section? Better examples?
Break up the [[Targetname]] section? Better examples?


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[[Team Fortress 2 Level Creation]]
[[Team Fortress 2 Level Creation]]
:[[Team Fortress 2 Mapper's Reference]]
::<s>Add water speed info</s>


:[[Creating a Spawnroom]]
:[[Creating a Spawnroom]]
::Trim and copy out redundant info into appropriate sections. Update pictures, more rewording.
::Trim and copy out redundant info into appropriate sections. Update pictures, more rewording.
:[[TF2/Flag Game Types]]
::<s>Work on example maps for koth and invade</s>
::<s>Update speed reduction info</s>


:[[obj_sentrygun]]
:[[obj_sentrygun]]

Revision as of 23:29, 5 September 2008

Lobster xing.jpg

.

User: Brandished

I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.

I've recently started logging the results of my various experiments in a VDC journal here: User:Brandished/Notes

My Changes

Note.pngNote:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.

Considering:

Team Fortress 2 Level Creation

TF2/Flag Based Goal Systems
Guide to TF2 Map types? (descriptions / gameplay mechanics)

Recent changes:

QuArK

func_door_rotating

func_nobuild

Add note about similarity to func_respawnroom. Re-Word?

Team Fortress 2 Level Creation

Team Fortress 2 Mapper's Reference
TF2/Flag Based Goal Systems
TF2/Flag Game Types

Category: Third Party Tools

WinBSPC

Portal Level Creation

Category: Portal

Category:HL2 Third Party Mods

Category:Dead_Mods

To Do

Break up the Targetname section? Better examples?

Look over User Inputs and Outputs.

Team Fortress 2 Level Creation

Creating a Spawnroom
Trim and copy out redundant info into appropriate sections. Update pictures, more rewording.
obj_sentrygun
Add info, currently a stub
obj_dispenser
Add info, currently a stub