Fixing the "Can't find filesystemopendialog.dll" error: Difference between revisions
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(Added title to avoid double spacing (but apparently double space fixing seems removed).) |
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# Type <code>-engine ep1</code> in the dialog box, and click ''OK''. | # Type <code>-engine ep1</code> in the dialog box, and click ''OK''. | ||
# Click on ''Close'' to return to the regular Steam window. | # Click on ''Close'' to return to the regular Steam window. | ||
'''Note:''' There are other and eventually better work arounds, see [[Source_SDK_SE2_Bugs|Source SDK SE2 Bugs]] for more information. | |||
To switch back to the new engine, follow the same steps as above, but instead type <code>-engine orangebox</code> into the dialog box. | To switch back to the new engine, follow the same steps as above, but instead type <code>-engine orangebox</code> into the dialog box. | ||
== See also == | |||
[[Source_SDK_SE2_Bugs|Source SDK SE2 Bugs]] | |||
[[Category:Source SDK FAQ]] | [[Category:Source SDK FAQ]] |
Revision as of 15:47, 8 November 2007
This is an error that occures when starting the Hammer World Editor, and can be fixed by following the guide below.
Fixing the error
The error is caused by not having a local copy of this file, and can be fixed by doing the following:
- Play Half-Life 2, Half-Life 2: Deathmatch, or Counter-Strike: Source.
- Play the mod you're mapping/modding for (if you're mapping for a mod).
- Check the GameInfo.txt file. Some mods use a certain game to run, and may not be set up properly.
- In GameInfo.txt, when ToolsAppId is set to AppId, you may also experience this error. Try changing ToolsAppId.
SDK Update Fix
Since the 7th November (2007) SDK update, you will encounter this error when using games that use the Episode One engine (HL2, CS:S, EP 1, and all mods). To fix this temporarely, you can switch back to the older engine until a fix is released:
- In Steam, right-click on Source SDK and choose Properties.
- Under the General tab, click on the Set launch options... button.
- Type
-engine ep1
in the dialog box, and click OK. - Click on Close to return to the regular Steam window.
Note: There are other and eventually better work arounds, see Source SDK SE2 Bugs for more information.
To switch back to the new engine, follow the same steps as above, but instead type -engine orangebox
into the dialog box.