Template:VVIS++ compatibility/strings: Difference between revisions
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(since Src13SP BSP also works with VVIS++, Src13MP should work aswell. Also tested Source 2006 and it will read 2006 VBSP just fine, however 2006 VRAD will not work with VVIS++ compiled map (same can be said with Source 2004).) |
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<!-- Source 2004/2006 --> | <!-- Source 2004/2006 --> | ||
| Source 2006 Notes = {{#switch: {{Language}} | | Source 2006 Notes = {{#switch: {{Language}} | ||
| #default = Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with 2004/2006 VBSP), however, Source 2006's [[VRAD]] will fail to compile with VVIS++ compiled maps. | | #default = Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with 2004/2006 VBSP), however, Source 2004 & 2006's [[VRAD]] will fail to compile with VVIS++ compiled maps. | ||
}} | }} | ||
Revision as of 23:55, 26 November 2025
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- VVIS++/Bugs and limitations with unsupported games
Header
- Game
- VVIS++ Version
- Engine branch (game)
Game/tool notes
- Notes
Generic
- Install to game's

binfolder normally. - Not supported.
Generic x64
- Install to game's

bin/x64folder normally.
Source 2004/2006
- Not supported. VVIS++ can read Source 2004 and 2006's .bsp (meaning it is compatible with 2004/2006 VBSP), however, Source 2004 & 2006's VRAD will fail to compile with VVIS++ compiled maps.
Source 2013 series
Source 2013 SP
- Install to any Team Fortress 2 branch game or Source SDK Base 2013 - Multiplayer's

bin/x64folder normally, then open Hammer (or Hammer++) in your Source 2013 SP game, change VIS executable and point it to$SteamUserDir\Your TF2 branch game\bin\x64\vvisplusplus.exe.
Source 2013 SP's.bspand VBSP are compatible with VVIS++. Tested with Half-Life 2 (with VVIS++ installed on Half-Life 2: Deathmatch directory).
Source 2013 MP (Legacy)
[Todo]
TF2 branch
VVIS++ officially support this game or branches.
Garry's Mod
VVIS++ officially support this game or branches.
Third-party VBSPs
Mapbase
- Mapbase's VBSP are compatible with VVIS++. For installation, follow the same instructions as Source 2013 SP games.